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Zinogre Blademaster

legendary · Attack

Zinogre Blademaster

MagicShadowkinShadowkin11 books to maxBest in clan boss (A), dragon (A), ice golem (A), arena (A)
HP
17,340
ATK
1,465
DEF
958
SPD
104
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

A
Clan Boss
B
Hydra
A
Dragon
A
Ice Golem
B
Fire Knight
C
Spider
A
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss57/100
  • Decrease ATK+20
  • Weaken+15
  • Heal+8
  • Legendary+6
  • Leech+5
Hydra46/100
  • Weaken+12
  • Decrease ATK+10
  • Increase Turn Meter+10
  • Heal+8
  • Legendary+6
Dragon67/100
  • Weaken+15
  • AoE+10
  • Decrease ATK+10
  • Heal+10
  • Increase SPD+8
Ice Golem61/100
  • Decrease ATK+20
  • Weaken+15
  • Heal+12
  • AoE+8
  • Legendary+6
Fire Knight50/100
  • Multi-hit+30
  • Increase Turn Meter+8
  • Increase SPD+6
  • Legendary+6
Spider39/100
  • AoE+25
  • Increase Turn Meter+8
  • Legendary+6
Arena59/100
  • AoE+15
  • Increase SPD+15
  • Increase Turn Meter+15
  • Increase ATK+8
  • Legendary+6
Doom Tower34/100
  • AoE+10
  • Heal+10
  • Decrease ATK+8
  • Legendary+6
Faction Wars48/100
  • AoE+12
  • Heal+12
  • Decrease ATK+10
  • Weaken+8
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 11 books to max them all

A1Blade Combo

3 books

Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Multiplier1.2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%

A2Blade Strike

Cooldown 43 books

Attacks 1 enemy 4 times. Each hit increases this Champion’s Turn Meter by 5%. Also places a 30% [Increase SPD] buff on all allies for 2 turns.

Multiplier1.4*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

A3Blade Spin

Cooldown 45 books

Attacks 1 enemy 4 times. Before attacking, places a 50% [Increase ATK] buff on this Champion for 2 turns. The first and the second hit each have a 75% chance of placing a [Leech] debuff for 2 turns. The third and the fourth hit each have a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.

Multiplier1.5*ATK1.5*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

PassiveZinogre Essence [P]

Cooldown 4

[Passive Effect] Increases the damage this Champion deals by 1% for every 1% of HP lost (stacks up to 50%). This increased damage doubles if a target is under a [Decrease DEF] debuff. [Active Effect] Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 50% of their MAX HP. Will not prevent this Champion's death if they are under a [Heal Reduction] debuff.