
legendary · Attack
Yakarl the Scourge
Void
Barbarians12 books to maxBest in fire knight (S), spider (A), arena (S)Aura|Increases Ally ATK in all battles by 33%
- HP
- 16,350
- ATK
- 1,597
- DEF
- 892
- SPD
- 95
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Unkillable+25
- Legendary+6
- ATK aura+4
- Passive+3
- Increase Turn Meter+10
- Decrease SPD+6
- Legendary+6
- ATK aura+4
- AoE+10
- Increase SPD+8
- Increase Turn Meter+8
- Legendary+6
- Decrease Turn Meter+5
- AoE+8
- Legendary+6
- ATK aura+4
- Multi-hit+30
- Decrease Turn Meter+25
- Decrease SPD+12
- Increase Turn Meter+8
- Increase SPD+6
- AoE+25
- Decrease SPD+10
- Increase Turn Meter+8
- Decrease Turn Meter+6
- Freeze+6
- AoE+15
- Increase SPD+15
- Increase Turn Meter+15
- Decrease Turn Meter+10
- Freeze+6
- AoE+10
- Decrease SPD+6
- Legendary+6
- ATK aura+4
- AoE+12
- Decrease Turn Meter+6
- Legendary+6
- ATK aura+4
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 12 books to max them all
A1Axe of Allwinter
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Freeze] debuff for 1 turn. Will ignore 25% of the target's DEF against targets under [Freeze] debuffs.
Multiplier1.8*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +5%
A2Blizzard Rider
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 3 turns and a 75% chance of placing a [Freeze] debuff for 1 turn. Also steals 100% of the target’s Turn Meter and places a 30% [Increase SPD] buff on this Champion for 3 turns. Will ignore 50% of the target’s DEF against targets under [Freeze] debuffs.
Multiplier6*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Buff/Debuff Chance +15%
- Lv 5 · Cooldown -1
A3Glaciate
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. This chance increases to 100% against targets with 75% or more Turn Meter. This debuff cannot be resisted by targets with 75% or more Turn Meter.
Multiplier3.8*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +10%
- Lv 5 · Cooldown -1
PassiveLord of Ice [P]
[Passive Effect] Increases the damage this Champion inflicts by 10% for each Champion in battle under a [Freeze] debuff. Also decreases the damage this Champion receives by 10% for each Champion in battle under a [Freeze] debuff. [Active Effect] Places an [Unkillable] buff on this Champion for 1 turn whenever they kill an enemy under a [Freeze] debuff.





