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Xalgaze Fangwall

legendary · Defense

Xalgaze Fangwall

MagicDemonspawnDemonspawn10 books to max

Aura|Increases Ally DEF in all battles by 30%

HP
18,990
ATK
859
DEF
1,454
SPD
103
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
C
Dragon
C
Ice Golem
B
Fire Knight
C
Spider
C
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss34/100
  • Heal+8
  • Increase DEF+8
  • Legendary+6
  • Leech+5
  • DEF aura+4
Hydra26/100
  • Heal+8
  • Increase DEF+8
  • Legendary+6
  • DEF aura+4
Dragon30/100
  • AoE+10
  • Heal+10
  • Legendary+6
  • DEF aura+4
Ice Golem38/100
  • Heal+12
  • AoE+8
  • Increase DEF+8
  • Legendary+6
  • DEF aura+4
Fire Knight40/100
  • Multi-hit+30
  • Legendary+6
  • DEF aura+4
Spider35/100
  • AoE+25
  • Legendary+6
  • DEF aura+4
Arena25/100
  • AoE+15
  • Legendary+6
  • DEF aura+4
Doom Tower36/100
  • AoE+10
  • Heal+10
  • Increase DEF+6
  • Legendary+6
  • DEF aura+4
Faction Wars42/100
  • AoE+12
  • Heal+12
  • Increase DEF+8
  • Legendary+6
  • DEF aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 10 books to max them all

A1Unsettling Warrior

3 books

Attacks 1 enemy 1 time. Has a 50% chance to place a [True Fear] debuff for 1 turn. Also has a 50% chance to place a [Block Active Skills] debuff for 1 turn, if the target is under a [Leech] debuff.

Multiplier4.3*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Buff/Debuff Chance +15%

A2Horrific Mission

Cooldown 45 books

Attacks all enemies 2 times. Each hit will ignore 15% of each target’s DEF. The first hit has a 75% chance of placing a [Leech] debuff for 2 turns. The second hit has a 75% chance of placing a 50% [Decrease RES] debuff for 2 turns.

Multiplier2.1*DEF2.1*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Unholy Resilience

Cooldown 52 books

Places a 60% [Increase DEF] buff, a 50% [Increase ACC] buff, and a 30% [Reflect Damage] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveConstruct Of Siroth [P]

All [Reflect Damage] buffs on this Champion and their allies reflect 30% more damage. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Whenever this Champion is attacked, reflects 50% of the damage this Champion receives back to the attacker. Heals this Champion by 50% of any damage received from enemy skills while under a [Reflect Damage] buff.