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Weregren Suncursed

epic · Attack

Weregren Suncursed

VoidSkinwalkersSkinwalkers11 books to max
HP
15,690
ATK
1,421
DEF
837
SPD
98
C.RATE
15%
C.DMG
60%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
D
Hydra
D
Dragon
D
Ice Golem
B
Fire Knight
C
Spider
D
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss31/100
  • Unkillable+25
  • Passive+3
  • Epic+3
Hydra21/100
  • Steal Buffs+10
  • Extra Turn+8
  • Epic+3
Dragon13/100
  • AoE+10
  • Epic+3
Ice Golem11/100
  • AoE+8
  • Epic+3
Fire Knight41/100
  • Multi-hit+30
  • Extra Turn+8
  • Epic+3
Spider28/100
  • AoE+25
  • Epic+3
Arena24/100
  • AoE+15
  • Unkillable+6
  • Epic+3
Doom Tower13/100
  • AoE+10
  • Epic+3
Faction Wars15/100
  • AoE+12
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 11 books to max them all

A1Bestial Leap

5 books

Attacks 1 enemy 2 times. Each hit has a 30% chance of stealing one random buff.

Multiplier2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Buff/Debuff Chance +10%

A2Terror Assault

Cooldown 44 books

Attacks 1 enemy 3 times. Each hit will ignore [Shield] buffs. Places a [True Fear] debuff on all enemies for 1 turn if this attack kills an enemy. Also places an [Unkillable] buff on this Champion for 1 turn if this attack kills an enemy.

Multiplier2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1

A3Vitality Feast

Cooldown 72 books

Swaps HP with an enemy, then grants an Extra Turn.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassivePrey on the Weak [P]

Deals 30% more damage against targets whose current HP is lower than this Champion’s current HP.