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Warchanter

uncommon · HP

Warchanter

MagicOrcsOrcs10 books to max
HP
18,990
ATK
716
DEF
771
SPD
94
C.RATE
15%
C.DMG
50%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
D
Dragon
C
Ice Golem
D
Fire Knight
C
Spider
C
Arena
D
Doom Tower
C
Faction Wars
Why these grades
Clan Boss20/100
  • Decrease ATK+20
Hydra10/100
  • Decrease ATK+10
Dragon20/100
  • AoE+10
  • Decrease ATK+10
Ice Golem28/100
  • Decrease ATK+20
  • AoE+8
Fire Knight0/100

Nothing in the kit points here.

Spider31/100
  • AoE+25
  • Stun+6
Arena27/100
  • AoE+15
  • Provoke+6
  • Stun+6
Doom Tower18/100
  • AoE+10
  • Decrease ATK+8
Faction Wars33/100
  • AoE+12
  • Decrease ATK+10
  • Stun+6
  • Provoke+5

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
HP-based damage dealer
Damage scales with HP.
Sets
  • Savage + LifeIgnore DEF with big HP.
  • Speed + Critical Rate + LifeBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
HP%
boots
SPD
ring
HP
amulet
C.DMG%
banner
HP% or ACC
Stat priority

C.RATE›HP›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • HP 60,000+ at 6 stars
  • 100% C.RATE

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

2 abilities · 10 books to max them all

A1Head Wound

4 books

Attacks 1 enemy. Has a 20% chance of applying a [Stun] debuff for 1 turn.

Multiplier0.2*HP

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +5%

A2Frenzy

Cooldown 46 books

Attacks all enemies. Has a 25% chance of placing a 25% [Decrease ATK] debuff for 1 turn. Also has a 25% chance of placing a [Provoke] debuff for 1 turn.

Multiplier5.6*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Cooldown -1
  6. Lv 7 · Damage +10%