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Walking Tomb Dreng

legendary · HP

Walking Tomb Dreng

SpiritKnights RevenantKnights Revenant11 books to maxBest in spider (A)

Aura|Increases Ally HP in all battles by 30%

HP
23,130
ATK
870
DEF
1,167
SPD
99
C.RATE
15%
C.DMG
57%
RES
50
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
D
Hydra
D
Dragon
C
Ice Golem
B
Fire Knight
A
Spider
C
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss28/100
  • HP Burn+15
  • Legendary+6
  • HP aura+4
  • Passive+3
Hydra18/100
  • HP Burn+8
  • Legendary+6
  • HP aura+4
Dragon20/100
  • AoE+10
  • Legendary+6
  • HP aura+4
Ice Golem28/100
  • HP Burn+10
  • AoE+8
  • Legendary+6
  • HP aura+4
Fire Knight40/100
  • Multi-hit+30
  • Legendary+6
  • HP aura+4
Spider55/100
  • AoE+25
  • HP Burn+20
  • Legendary+6
  • HP aura+4
Arena25/100
  • AoE+15
  • Legendary+6
  • HP aura+4
Doom Tower28/100
  • AoE+10
  • HP Burn+8
  • Legendary+6
  • HP aura+4
Faction Wars28/100
  • AoE+12
  • HP Burn+6
  • Legendary+6
  • HP aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
HP-based damage dealer
Damage scales with HP.
Sets
  • Savage + LifeIgnore DEF with big HP.
  • Speed + Critical Rate + LifeBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
HP%
boots
SPD
ring
HP
amulet
C.DMG%
banner
HP% or ACC
Stat priority

C.RATE›HP›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • HP 60,000+ at 6 stars
  • 100% C.RATE

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 11 books to max them all

A1Corpsefire

3 books

Attacks 1 enemy 2 times. Instantly activates any [HP Burn] debuffs on the target after attacking.

Multiplier0.11*HP

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%

A2Exalted Pyre

Cooldown 45 books

Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff on all enemies for 2 turns. This debuff cannot be resisted.

Multiplier0.23*HP

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Death's Balance

Cooldown 53 books

Equalizes the HP of all allies, then attacks 1 enemy. The HP levels of all allies will be brought up to the level of the ally with the highest HP. The attack will ignore 30% of the target's DEF if the target's current HP is equal to or lower than this Champion's current HP. Will decrease the cooldown of the Exalted Pyre skill by 1 turn if the target's current HP is higher than this Champion's current HP.

Multiplier0.35*HP0.35*HP

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

PassiveFortress [P]

Reflects 30% of the damage this Champion receives back to the attacker if this Champion has 50% HP or more. Deals 30% more damage instead if this Champion has less than 50% HP.