
rare · Support
Wagonbane
Magic
Ogryn Tribes17 books to max- HP
- 17,175
- ATK
- 947
- DEF
- 936
- SPD
- 97
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 10
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease DEF+20
- Continuous Heal+6
- Decrease DEF+15
- Decrease DEF+25
- Decrease Turn Meter+5
- Decrease DEF+20
- Decrease Turn Meter+25
- Decrease DEF+12
- Decrease Turn Meter+6
- Decrease DEF+5
- Decrease DEF+10
- Decrease Turn Meter+10
- Decrease DEF+12
- Decrease DEF+15
- Decrease Turn Meter+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 17 books to max them all
A1Eye Blight
Attacks 1 enemy. Has a 35% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Multiplier4.2*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Buff/Debuff Chance +5%
- Lv 6 · Buff/Debuff Chance +5%
- Lv 7 · Buff/Debuff Chance +5%
A2Hackgore Magic
Attacks 1 enemy. Places a 7.5% [Continuous Heal] buff on the ally with the lowest HP for 2 turns.
Multiplier5.5*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Cooldown -1
A3Start The Mayhem
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Also has a 75% chance of decreasing the target's Turn Meter by 15%.
Multiplier6*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Buff/Debuff Chance +5%
- Lv 6 · Buff/Debuff Chance +5%
- Lv 7 · Buff/Debuff Chance +15%
- Lv 8 · Cooldown -1



