
legendary · Attack
Valkanen
Void
Undead Hordes11 books to maxBest in clan boss (S), hydra (S), dragon (S), ice golem (S), spider (S), arena (S), doom tower (S), faction wars (S)Aura|Increases Ally SPD in Campaign battles by 30%
Block Active Skills
Block Buffs
Block Passive Skills
Block Revive
Bomb
Decrease ACC
Decrease ATK
Decrease C.DMG
Decrease C.RATE
Decrease DEF
Decrease RES
Decrease SPDEnemy MAX HP damageExtend Debuffs
FreezeHeal
Heal Reduction
Hex
HP Burn
Increase Turn Meter
LeechPassive
Petrification
Poison
Poison Sensitivity
Provoke
Shield
SleepSpread DebuffsSteal Buffs
Stun
True Fear
Weaken- HP
- 14,865
- ATK
- 1,531
- DEF
- 1,057
- SPD
- 96
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Poison+25
- Decrease ATK+20
- Decrease DEF+20
- HP Burn+15
- Weaken+15
- Decrease DEF+15
- Poison+15
- Block Buffs+12
- Weaken+12
- Decrease ATK+10
- Decrease DEF+25
- Poison+20
- Weaken+15
- AoE+10
- Decrease ATK+10
- Decrease ATK+20
- Decrease DEF+20
- Weaken+15
- Heal+12
- HP Burn+10
- Decrease DEF+12
- Decrease SPD+12
- Increase Turn Meter+8
- Poison+8
- Legendary+6
- AoE+25
- Enemy MAX HP damage+25
- HP Burn+20
- Decrease SPD+10
- Increase Turn Meter+8
- AoE+15
- Increase Turn Meter+15
- Decrease DEF+10
- Block Buffs+8
- Block Revive+8
- Decrease DEF+12
- AoE+10
- Enemy MAX HP damage+10
- Heal+10
- Block Buffs+8
- Decrease DEF+15
- AoE+12
- Heal+12
- Decrease ATK+10
- Poison+8
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
5 abilities · 11 books to max them all
A1Dread Scythe
Attacks 1 enemy. This attack ignores [Shield] buffs. Has a 60% chance of increasing the duration of all debuffs on the target by 1 turn. Also has an 80% chance of applying a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies under a [Hex] debuff.
Multiplier3.6*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Hex of Blades
Attacks all enemies. This attack deals single-target damage to each target individually, rather than AoE damage. Before attacking, has an 80% chance of placing a [Hex] debuff on all enemies for 2 turns. Will ignore 20% of each enemy's RES for each dead ally. Damage of this skill increases by 10% for each debuff on each enemy.
Multiplier4.2*ATK+((4.2*ATK)*0.1*TRG_DEBUFF_COUNT)
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Cooldown -1
A3Death's Bargain
Target an ally. If the ally is alive, kills them and unlocks a secret skill, Malice Unleashed. Also places a 25% [Weaken] debuff for 2 turns and [True Fear] debuff for 1 turn on all enemies. These debuffs cannot be resisted or blocked. Then, fills this Champion's Turn Meter by 75%. If the ally is dead, heals this Champion by 50% of the dead ally's MAX HP. If all allies are dead, also unlocks a secret skill, Malice Unleashed. Places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to any surplus heal. If this Champion already has a [Shield] buff, the value of the [Shield] is increased by any surplus heal. Then, fills this Champion's Turn Meter by 75%.
Multiplier1*TRG_HP
- Lv 2 · Cooldown -1
- Lv 3 · Cooldown -1
A4Malice Unleashed
Attacks 1 enemy. Before attacking, steals all buffs from the target. This effect cannot be resisted. If the target has ATK equal to or higher than this Champion's ATK, this attack gains a bonus damage multiplier, equal to the target's ATK. Not applicable to Bosses. If the target's ATK is less than this Champion's ATK, this attack will ignore 50% of the target's DEF. This attack will also ignore [Block Damage], [Unkillable], [Shield] and [Ally Protection] buffs. Places a [Block Revive] debuff if the target is killed.
Multiplier(targetIsBoss*(7.5*ATK))+((TRG_ATK>=ATK)*(!targetIsBoss*7.5*(ATK+TRG_ATK)))+((TRG_ATK<ATK)*(!targetIsBoss*(7.5*ATK)))
PassivePhantom Bulwark [P]
[Active Effect] Places a [Shield] buff on this Champion each time an ally or enemy Champion dies. The value of the [Shield] buff is equal to 50% of the dead Champion's MAX HP. This [Shield] buff cannot be removed, stolen, or transferred. If this Champion is already under a [Shield] buff, the value of the [Shield] is increased by 50% of the dead Champion's MAX HP. Does not activate when a Boss or minion dies. [Passive Effect] Whenever an enemy hits this Champion while they are under a [Shield] buff, places a random debuff on the attacking enemy. [True Fear], [Freeze], [Provoke], [Petrification], [Sleep], and [Stun] debuffs are placed for 1 turn. Any other debuffs are placed for 2 turns. Will ignore 20% of enemy RES for each dead ally. Cannot place Boss-exclusive debuffs, [Sheep] or [Smite] debuffs.