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Vagabond

rare · Support

Vagabond

SpiritShadowkinShadowkin12 books to max

Aura|Increases Ally ACC in Campaign battles by 30

HP
12,555
ATK
1,200
DEF
991
SPD
94
C.RATE
15%
C.DMG
50%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
D
Dragon
D
Ice Golem
D
Fire Knight
C
Spider
B
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss0/100

Nothing in the kit points here.

Hydra22/100
  • Block Buffs+12
  • Increase Turn Meter+10
Dragon18/100
  • AoE+10
  • Increase Turn Meter+8
Ice Golem8/100
  • AoE+8
Fire Knight13/100
  • Increase Turn Meter+8
  • Block Buffs+5
Spider38/100
  • AoE+25
  • Increase Turn Meter+8
  • Sleep+5
Arena46/100
  • AoE+15
  • Increase Turn Meter+15
  • Block Buffs+8
  • Increase ATK+8
Doom Tower18/100
  • AoE+10
  • Block Buffs+8
Faction Wars12/100
  • AoE+12

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Block Buffs, Sleep.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 12 books to max them all

A1Dreamer's Curse

6 books

Attacks 1 enemy. Has a 20% chance of placing a [Sleep] debuff for 1 turn.

Multiplier3.8*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +5%
  5. Lv 6 · Buff/Debuff Chance +10%
  6. Lv 7 · Damage +10%

A2Ominous Visit

Cooldown 45 books

Attacks 1 enemy. Has a 50% chance of placing a [Block Buffs] debuff for 1 turn. Also fills this Champion’s Turn Meter by 15% and fills the Turn Meter of the ally with the highest Turn Meter by 15%.

Multiplier6*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Join the Troupe

Cooldown 41 books

Fills the Turn Meters of all allies by 15% and places a 25% [Increase ATK] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1