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Uzol of the Jade

legendary · Attack

Uzol of the Jade

SpiritDwarvesDwarves11 books to maxBest in fire knight (A)

Aura|Increases Ally ATK in Campaign battles by 33%

HP
15,195
ATK
1,498
DEF
1,068
SPD
99
C.RATE
15%
C.DMG
63%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
B
Dragon
C
Ice Golem
A
Fire Knight
C
Spider
C
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss29/100
  • Decrease DEF+20
  • Legendary+6
  • Passive+3
Hydra29/100
  • Decrease DEF+15
  • Extra Turn+8
  • Legendary+6
Dragon41/100
  • Decrease DEF+25
  • AoE+10
  • Legendary+6
Ice Golem34/100
  • Decrease DEF+20
  • AoE+8
  • Legendary+6
Fire Knight56/100
  • Multi-hit+30
  • Decrease DEF+12
  • Extra Turn+8
  • Legendary+6
Spider36/100
  • AoE+25
  • Legendary+6
  • Decrease DEF+5
Arena31/100
  • AoE+15
  • Decrease DEF+10
  • Legendary+6
Doom Tower28/100
  • Decrease DEF+12
  • AoE+10
  • Legendary+6
Faction Wars33/100
  • Decrease DEF+15
  • AoE+12
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 11 books to max them all

A1Ruthless Axmaster

4 books

Attacks 1 enemy. Has a 20% chance of granting an Extra Turn. If this attack kills an enemy, grants an Extra Turn.

Multiplier3.7*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%

A2Stone-Hearted

Cooldown 44 books

Attacks all enemies. Before attacking, reduces the value of any [Shield] buffs on all enemies by 100%, and places a 60% [Decrease DEF] debuff on them for 2 turns. These effects cannot be resisted if this skill was used on an Extra Turn. Has a 20% chance of granting an Extra Turn. This chance increases by 10% for each critical hit.

Multiplier4*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1

A3Royal Fury

Cooldown 43 books

Attacks 1 enemy. Will ignore [Shield], [Block Damage], and [Unkillable] buffs. Also ignores [Stone Skin] buffs and 100% of the target’s DEF if this skill was used on an Extra Turn or an Instant Turn.

Multiplier5.5*ATK5.5*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

PassiveJade King [P]

If an ally has a chance to gain an Extra Turn, increases that chance by an additional 5%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. This Champion deals 25% more damage on Extra Turns.