
legendary · Defense
Ultimate Deathknight
Force
Undead Hordes10 books to maxAura|Increases Ally DEF in all battles by 30%
- HP
- 20,640
- ATK
- 782
- DEF
- 1,421
- SPD
- 97
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease ATK+20
- Heal+8
- Continuous Heal+6
- Shield+6
- Legendary+6
- Decrease ATK+10
- Heal+8
- Legendary+6
- DEF aura+4
- AoE+10
- Decrease ATK+10
- Heal+10
- Legendary+6
- DEF aura+4
- Decrease ATK+20
- Heal+12
- AoE+8
- Legendary+6
- DEF aura+4
- Legendary+6
- DEF aura+4
- AoE+25
- Legendary+6
- DEF aura+4
- AoE+15
- Provoke+6
- Shield+6
- Legendary+6
- DEF aura+4
- AoE+10
- Heal+10
- Decrease ATK+8
- Legendary+6
- DEF aura+4
- AoE+12
- Heal+12
- Decrease ATK+10
- Legendary+6
- Provoke+5
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
5 abilities · 10 books to max them all
A1Heckler of Legends
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn. The chance increases to 55% against Legendary Champions.
Multiplier3.5*DEF
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Rats Off To Ya
Attacks all enemies. Has an 80% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Also has an 80% chance of placing a [Fear] debuff for 1 turn on each Legendary Champion.
Multiplier4*DEF
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Cooldown -1
A3Get Comfy Everyone
Places a [Shield] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. The value of the [Shield] buff is proportional to this Champion’s DEF.
- Lv 2 · Cooldown -1
- Lv 3 · Cooldown -1
PassiveToo Awesome To Die [P]
Whenever an ally is attacked, has a 100% chance of completely blocking 1 hit, decreasing the incoming damage to zero. This Champion will receive that damage instead. It will also redirect any debuffs from the hit to this Champion. The chance of blocking a hit and redirecting the debuffs decreases to 50% if the attacker is a Boss. Does not work if the attack on the ally was an AoE attack. Whenever an enemy is healed, heals this Champion by 20% of that heal.
PassiveDidn't Need 'Em [P]
Increases this Champion’s HP, DEF, and SPD by 10% for each dead ally.




