
legendary · HP
Ugir the Wyrmeater
Spirit
Ogryn Tribes11 books to maxBest in hydra (A)Aura|Increases Ally ACC in Campaign battles by 70
- HP
- 22,800
- ATK
- 771
- DEF
- 1,288
- SPD
- 105
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Weaken+15
- Increase DEF+8
- Base speed 105+6
- Legendary+6
- Passive+3
- Block Buffs+12
- Remove Buffs+12
- Weaken+12
- Steal Buffs+10
- Increase DEF+8
- Weaken+15
- AoE+10
- Base speed 105+6
- Legendary+6
- Weaken+15
- AoE+8
- Increase DEF+8
- Base speed 105+6
- Legendary+6
- Base speed 105+6
- Legendary+6
- Block Buffs+5
- AoE+25
- Base speed 105+6
- Legendary+6
- AoE+15
- Remove Buffs+10
- Block Buffs+8
- Increase ATK+8
- Base speed 105+6
- AoE+10
- Block Buffs+8
- Increase DEF+6
- Base speed 105+6
- Legendary+6
- AoE+12
- Increase DEF+8
- Weaken+8
- Base speed 105+6
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + LifeIgnore DEF with big HP.
- Speed + Critical Rate + LifeBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- HP%
- boots
- SPD
- ring
- HP
- amulet
- C.DMG%
- banner
- HP% or ACC
C.RATE›HP›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- HP 60,000+ at 6 stars
- 100% C.RATE
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
5 abilities · 11 books to max them all
A1Wyrmwrath
Attacks 1 enemy. Has an 80% chance of stealing a random buff from the enemy. Also has an 80% chance of placing a [Block Buffs] debuff on the enemy for 2 turns.
Multiplier0.23*HP
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Earth Puncture
Attacks all enemies. Has a 75% chance of removing all buffs from all enemies. Then, has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Multiplier0.25*HP
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Buff/Debuff Chance +15%
- Lv 5 · Cooldown -1
A3Ogryn Fortitude
Places a 50% [Increase ACC] buff on all allies for 2 turns. Also places a 60% [Increase DEF] buff on all allies whose DEF is higher than or equal to their ATK for 2 turns. If an ally’s ATK is higher than their DEF, places a 50% [Increase ATK] buff on them for 2 turns instead.
- Lv 2 · Cooldown -1
- Lv 3 · Cooldown -1
PassiveScourge of Dragons [P]
Whenever an enemy is revived, instantly activates [Earth Puncture]. If an enemy is revived by a Champion from the Lizardmen Faction, the effects of [Earth Puncture] cannot be resisted. Instantly activating [Earth Puncture] will not place the skill on cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
- Lv 2 · Cooldown -1
A5Skill 84805 (84802 clone) name
Multiplier0.25*HP




