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Totem

rare · Support

Totem

SpiritOrcsOrcs12 books to maxBest in dragon (A)
HP
14,700
ATK
1,002
DEF
1,046
SPD
94
C.RATE
15%
C.DMG
50%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
B
Hydra
A
Dragon
C
Ice Golem
D
Fire Knight
C
Spider
C
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss51/100
  • Poison+25
  • Decrease DEF+20
  • Continuous Heal+6
Hydra42/100
  • Decrease DEF+15
  • Poison+15
  • Remove Buffs+12
Dragon55/100
  • Decrease DEF+25
  • Poison+20
  • AoE+10
Ice Golem28/100
  • Decrease DEF+20
  • AoE+8
Fire Knight20/100
  • Decrease DEF+12
  • Poison+8
Spider30/100
  • AoE+25
  • Decrease DEF+5
Arena35/100
  • AoE+15
  • Decrease DEF+10
  • Remove Buffs+10
Doom Tower28/100
  • Decrease DEF+12
  • AoE+10
  • Poison+6
Faction Wars35/100
  • Decrease DEF+15
  • AoE+12
  • Poison+8

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Remove Buffs, Poison.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 12 books to max them all

A1Poisonous Evocation

5 books

Attacks 1 enemy. Has a 20% chance of placing a 2.5% [Poison] debuff on the target for 2 turns.

Multiplier3.8*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +5%
  4. Lv 5 · Damage +10%
  5. Lv 6 · Buff/Debuff Chance +5%

A2Malediction

Cooldown 44 books

Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target. Places a 15% [Continuous Heal] buff on this Champion for 2 turns if a buff is removed.

Multiplier5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1

A3Manglestorm

Cooldown 53 books

Attacks all enemies. Places a 30% [Decrease DEF] debuff on the target for 2 turns.

Multiplier3.5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1