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Tomb Lord

legendary · Support

Tomb Lord

SpiritKnights RevenantKnights Revenant12 books to maxBest in clan boss (A), hydra (A), dragon (S), fire knight (S), faction wars (A)

Aura|Increases Ally ACC in Campaign battles by 70

HP
18,165
ATK
1,387
DEF
980
SPD
99
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

A
Clan Boss
A
Hydra
S
Dragon
B
Ice Golem
S
Fire Knight
B
Spider
B
Arena
B
Doom Tower
A
Faction Wars
Why these grades
Clan Boss71/100
  • Poison+25
  • Decrease ATK+20
  • Decrease DEF+20
  • Legendary+6
Hydra60/100
  • Decrease DEF+15
  • Poison+15
  • Decrease ATK+10
  • Extra Turn+8
  • Decrease SPD+6
Dragon76/100
  • Decrease DEF+25
  • Poison+20
  • AoE+10
  • Decrease ATK+10
  • Legendary+6
Ice Golem54/100
  • Decrease ATK+20
  • Decrease DEF+20
  • AoE+8
  • Legendary+6
Fire Knight100/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Decrease DEF+12
  • Decrease SPD+12
  • Extra Turn+8
Spider52/100
  • AoE+25
  • Decrease SPD+10
  • Decrease Turn Meter+6
  • Legendary+6
  • Decrease DEF+5
Arena41/100
  • AoE+15
  • Decrease DEF+10
  • Decrease Turn Meter+10
  • Legendary+6
Doom Tower48/100
  • Decrease DEF+12
  • AoE+10
  • Decrease ATK+8
  • Decrease SPD+6
  • Poison+6
Faction Wars57/100
  • Decrease DEF+15
  • AoE+12
  • Decrease ATK+10
  • Poison+8
  • Decrease Turn Meter+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Clan Boss debuffer
Brings Poison and Decrease ATK.
Sets
  • Lifesteal + SpeedThe classic Clan Boss sustain build.
  • Speed + Perception + ImmortalWhen the team has a healer.
  • Toxic + SpeedIf the champion's poisons are its whole job.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Offense + Support (Warmaster) or Defense + Support. Key nodes: Warmaster, Lore of Steel, Master Hexer, Deterrence, Blastproof.

Targets
  • Speed tuned to the team's pattern before anything else
  • ACC 200+ Nightmare, 230+ Ultra-Nightmare
  • HP 30,000+ and DEF 2,500+ to survive the stun turn

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 12 books to max them all

A1Crippling Blows

4 books

Attacks 1 enemy 3 times. Places a 30% [Decrease SPD] debuff on the target for 2 turns if this attack is critical.

Multiplier1.1*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +10%

A2Death Burst

Cooldown 44 books

Attacks 1 enemy. Has a 70% chance of placing two 5% [Poison] debuffs on all enemies for 2 turns. If the hit is critical, has a 70% chance of placing four 5% [Poison] debuffs on all enemies for 2 turns.

Multiplier5*ATK

  1. Lv 2 · Buff/Debuff Chance +5%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Buff/Debuff Chance +15%
  4. Lv 5 · Cooldown -1

A3Blight

Cooldown 54 books

Decreases the Turn Meter of all enemies with less than 50% HP by 100%. Has an 80% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has an 80% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. Gets an Extra Turn if an enemy's Turn Meter is decreased by this Skill.

  1. Lv 2 · Buff/Debuff Chance +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Cooldown -1