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The Scarecrow

legendary · Support

The Scarecrow

SpiritUndead HordesUndead Hordes9 books to maxBest in arena (A)

Aura|Increases Ally ACC in all battles by 60

HP
21,315
ATK
936
DEF
1,222
SPD
105
C.RATE
15%
C.DMG
50%
RES
40
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
C
Dragon
C
Ice Golem
B
Fire Knight
B
Spider
A
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss33/100
  • Block Damage+15
  • Legendary+6
  • Revive+5
  • ACC aura+4
  • Passive+3
Hydra32/100
  • Revive+12
  • Increase Turn Meter+10
  • Legendary+6
  • ACC aura+4
Dragon38/100
  • AoE+10
  • Remove Debuffs+10
  • Increase Turn Meter+8
  • Legendary+6
  • ACC aura+4
Ice Golem32/100
  • AoE+8
  • Remove Debuffs+8
  • Revive+6
  • Legendary+6
  • ACC aura+4
Fire Knight48/100
  • Multi-hit+30
  • Increase Turn Meter+8
  • Legendary+6
  • ACC aura+4
Spider43/100
  • AoE+25
  • Increase Turn Meter+8
  • Legendary+6
  • ACC aura+4
Arena56/100
  • AoE+15
  • Increase Turn Meter+15
  • Block Damage+8
  • Revive+8
  • Legendary+6
Doom Tower38/100
  • AoE+10
  • Remove Debuffs+10
  • Revive+8
  • Legendary+6
  • ACC aura+4
Faction Wars42/100
  • AoE+12
  • Revive+12
  • Remove Debuffs+8
  • Legendary+6
  • ACC aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Healer / reviver
Sustain: Revive, Remove Debuffs.
Sets
  • Speed + ImmortalHeal often and stay alive.
  • Regeneration + SpeedCheap and effective.
  • Speed + Perception + LifeWhen the kit also needs ACC.
Main stats
gauntlets
HP%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
RES or ACC
Stat priority

SPD›HP›DEF›RES›ACC

Masteries

Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.

Targets
  • HP 50,000+ at 6 stars
  • SPD 190+ so heals come before the damage
  • RES for Doom Tower and Faction Wars

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 9 books to max them all

A1Crow Hunter

4 books

Attacks 1 enemy 2 times. The first hit has a 50% chance of placing a 50% [Decrease RES] debuff for 2 turns. The second hit has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns. These debuffs cannot be resisted if any ally, including this Champion, has been killed at least once during the battle.

Multiplier2.85*ATK2.85*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%

A2Smart Thinking

Cooldown 52 books

Decreases the cooldowns of all ally skills, except this Champion’s, by 1 turn. Places a 50% [Increase RES] buff and a 50% [Increase ACC] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

A3All Stitched Up

Cooldown 62 books

Revives an ally with 50% HP and 50% Turn Meter, and places a [Block Damage] buff on that ally for 2 turns. Also places a 25% [Fortify] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveTrue Brains [P]

Cooldown 41 books

[Active Effect] Whenever this Champion is killed, revives them with 50% HP and 50% Turn Meter. Then removes all debuffs from all allies. [Passive Effect] This Champion becomes immune to [Fear], [True Fear], [Provoke], and [Petrification] debuffs if any ally, including this Champion, has been killed at least once during the battle.

  1. Lv 2 · Cooldown -1