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Teumesia

legendary · Attack

Teumesia

VoidSkinwalkersSkinwalkers13 books to maxBest in dragon (A), fire knight (A), spider (S), faction wars (A)
HP
16,020
ATK
1,476
DEF
1,035
SPD
101
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
C
Hydra
A
Dragon
B
Ice Golem
A
Fire Knight
S
Spider
B
Arena
B
Doom Tower
A
Faction Wars
Why these grades
Clan Boss44/100
  • Decrease DEF+20
  • HP Burn+15
  • Legendary+6
  • Passive+3
Hydra35/100
  • Decrease DEF+15
  • HP Burn+8
  • Decrease SPD+6
  • Legendary+6
Dragon56/100
  • Decrease DEF+25
  • AoE+10
  • Remove Debuffs+10
  • Legendary+6
  • Decrease Turn Meter+5
Ice Golem52/100
  • Decrease DEF+20
  • HP Burn+10
  • AoE+8
  • Remove Debuffs+8
  • Legendary+6
Fire Knight55/100
  • Decrease Turn Meter+25
  • Decrease DEF+12
  • Decrease SPD+12
  • Legendary+6
Spider78/100
  • AoE+25
  • HP Burn+20
  • Decrease SPD+10
  • Decrease Turn Meter+6
  • Stun+6
Arena47/100
  • AoE+15
  • Decrease DEF+10
  • Decrease Turn Meter+10
  • Stun+6
  • Legendary+6
Doom Tower52/100
  • Decrease DEF+12
  • AoE+10
  • Remove Debuffs+10
  • HP Burn+8
  • Decrease SPD+6
Faction Wars59/100
  • Decrease DEF+15
  • AoE+12
  • Remove Debuffs+8
  • Decrease Turn Meter+6
  • HP Burn+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Decrease SPD, Decrease Turn Meter, Stun.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 13 books to max them all

A1Fiery Battleaxe

3 books

Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Has a 100% chance of placing a 60% [Decrease DEF] debuff for 2 turns on the target before attacking if the target is under a [HP Burn] debuff.

Multiplier3.7*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%

A2Cunning Chaos

Cooldown 45 books

Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 3 turns. Has a 75% chance of placing a [Stun] debuff for 1 turn on targets with 50% Turn Meter or more. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 3 turns on targets with less than 50% Turn Meter.

Multiplier4*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Burning Regret

Cooldown 45 books

Attacks 1 enemy. Damage increases by 40% for each active [HP Burn] debuff in the battle (up to 400%). Also has a 75% chance of decreasing the target’s Turn Meter by 15%. Decreases the target’s Turn Meter by an additional 15% for each active [HP Burn] debuff in the battle.

Multiplier5.5*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

PassiveInner Heat [P]

Whenever an ally receives a [Freeze] debuff, has a 50% chance of replacing it with a [HP Burn] for 2 turns instead. This debuff cannot be blocked or removed. Whenever any ally or enemy is under a [HP Burn] debuff, this Champion is immune to [Stun], [Sleep], [Freeze], [Fear], [True Fear], [Provoke], [Petrification] debuffs.