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Tetsuya the Deliverer

legendary · Attack

Tetsuya the Deliverer

MagicShadowkinShadowkin10 books to maxBest in fire knight (S)

Aura|Increases Ally SPD in all battles by 19%

HP
15,525
ATK
1,696
DEF
848
SPD
106
C.RATE
15%
C.DMG
63%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
C
Dragon
D
Ice Golem
S
Fire Knight
B
Spider
B
Arena
D
Doom Tower
C
Faction Wars
Why these grades
Clan Boss17/100
  • SPD aura+8
  • Legendary+6
  • Passive+3
Hydra24/100
  • Increase Turn Meter+10
  • SPD aura+8
  • Legendary+6
Dragon37/100
  • AoE+10
  • Increase Turn Meter+8
  • SPD aura+8
  • Legendary+6
  • Decrease Turn Meter+5
Ice Golem22/100
  • AoE+8
  • SPD aura+8
  • Legendary+6
Fire Knight77/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Increase Turn Meter+8
  • SPD aura+8
  • Legendary+6
Spider53/100
  • AoE+25
  • Increase Turn Meter+8
  • SPD aura+8
  • Decrease Turn Meter+6
  • Legendary+6
Arena54/100
  • AoE+15
  • Increase Turn Meter+15
  • Decrease Turn Meter+10
  • SPD aura+8
  • Legendary+6
Doom Tower24/100
  • AoE+10
  • SPD aura+8
  • Legendary+6
Faction Wars32/100
  • AoE+12
  • SPD aura+8
  • Decrease Turn Meter+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 10 books to max them all

A1Rapid Laceration

2 books

Attacks 1 enemy. Fills the Turn Meters of all allies by 10% if this attack is critical.

Multiplier3.2*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%

A2Preternatural Tactician

Cooldown 44 books

Attacks 1 enemy 2 times. Will place 2 extra hits if the target’s Turn Meter is less than 50%. Will ignore a percentage of the target’s DEF that is equal to the target’s current Turn Meter. Resets the cooldown of this skill if the target is killed.

Multiplier2*ATK2*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1

A3Decisive Prescience

Cooldown 54 books

Attacks 1 enemy. Steals 100% of target's current Turn Meter and places a [True Fear] debuff for 2 turns.

Multiplier5*ATK5*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1

PassiveScourge of Mikage [P]

Fills this Champion’s Turn Meter by 15% whenever an enemy Champion takes a turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.