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HP
14,700
ATK
1,553
DEF
1,046
SPD
100
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
C
Hydra
C
Dragon
D
Ice Golem
B
Fire Knight
B
Spider
B
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss9/100
  • Legendary+6
  • Passive+3
Hydra26/100
  • Increase Turn Meter+10
  • Steal Buffs+10
  • Legendary+6
Dragon34/100
  • AoE+10
  • Remove Debuffs+10
  • Increase Turn Meter+8
  • Legendary+6
Ice Golem22/100
  • AoE+8
  • Remove Debuffs+8
  • Legendary+6
Fire Knight44/100
  • Multi-hit+30
  • Increase Turn Meter+8
  • Legendary+6
Spider44/100
  • AoE+25
  • Increase Turn Meter+8
  • Legendary+6
  • Sleep+5
Arena44/100
  • AoE+15
  • Increase Turn Meter+15
  • Increase ATK+8
  • Legendary+6
Doom Tower26/100
  • AoE+10
  • Remove Debuffs+10
  • Legendary+6
Faction Wars26/100
  • AoE+12
  • Remove Debuffs+8
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 11 books to max them all

A1Transference Slash

3 books

Attacks 1 enemy 2 times. Each hit transfers a random debuff from this Champion to the target. Fills this Champion’s Turn Meter by 5% for each transferred debuff.

Multiplier1.8*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%

A2Wraith Explosion

Cooldown 45 books

Attacks all enemies. Has a 75% chance of placing a 50% [Decrease RES] debuff on all enemies for 2 turns and a [Sleep] debuff on all enemies for 1 turn. Fills this Champion's Turn Meter by 10% for each debuff placed.

Multiplier3.9*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Purgation Blade

Cooldown 53 books

Attacks 1 enemy 2 times. Before attacking, removes all debuffs from this Champion and steals all buffs from the target enemy. Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this attack kills an enemy. These buffs cannot be removed.

Multiplier2.9*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

PassiveHeightened Senses [P]

Immune to [Sleep] debuffs. Increases this Champion's ACC by 10 and C. DMG by 3% for each buff on the enemy team.