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HP
17,175
ATK
760
DEF
1,398
SPD
100
C.RATE
15%
C.DMG
50%
RES
30
ACC
15

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
C
Dragon
C
Ice Golem
D
Fire Knight
C
Spider
C
Arena
D
Doom Tower
C
Faction Wars
Why these grades
Clan Boss29/100
  • Weaken+15
  • Increase DEF+8
  • Passive+3
  • Epic+3
Hydra33/100
  • Weaken+12
  • Increase Turn Meter+10
  • Increase DEF+8
  • Epic+3
Dragon36/100
  • Weaken+15
  • AoE+10
  • Increase Turn Meter+8
  • Epic+3
Ice Golem34/100
  • Weaken+15
  • AoE+8
  • Increase DEF+8
  • Epic+3
Fire Knight11/100
  • Increase Turn Meter+8
  • Epic+3
Spider36/100
  • AoE+25
  • Increase Turn Meter+8
  • Epic+3
Arena39/100
  • AoE+15
  • Increase Turn Meter+15
  • Provoke+6
  • Epic+3
Doom Tower19/100
  • AoE+10
  • Increase DEF+6
  • Epic+3
Faction Wars36/100
  • AoE+12
  • Increase DEF+8
  • Weaken+8
  • Provoke+5
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 10 books to max them all

A1Diabolical Hook

4 books

Attacks 1 enemy. Has a 25% chance of placing a [Provoke] debuff for 1 turn.

Multiplier3.6*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +5%

A2Soul Shrivel

Cooldown 44 books

Attacks all enemies. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.

Multiplier3.2*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Buff/Debuff Chance +15%
  4. Lv 5 · Cooldown -1

A3Demonic Possession

Cooldown 62 books

Places a 60% [Increase DEF] buff on all allies for 2 turns. Fills the Turn Meters of all allies by 20%.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveBack For More [P]

Cooldown 4

Places a 25% [Strengthen] buff on this Champion for 2 turns whenever their HP drops below 50%.