
legendary · HP
Taras the Fierce
Void
Banner Lords10 books to maxAura|Increases Ally C.RATE in all battles by 24%
- HP
- 22,305
- ATK
- 705
- DEF
- 1,387
- SPD
- 97
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 40
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease ATK+20
- Heal+8
- Legendary+6
- CRATE aura+4
- Passive+3
- Decrease ATK+10
- Increase Turn Meter+10
- Heal+8
- Legendary+6
- CRATE aura+4
- AoE+10
- Decrease ATK+10
- Heal+10
- Increase Turn Meter+8
- Legendary+6
- Decrease ATK+20
- Heal+12
- AoE+8
- Legendary+6
- CRATE aura+4
- Multi-hit+30
- Increase Turn Meter+8
- Legendary+6
- CRATE aura+4
- AoE+25
- Increase Turn Meter+8
- Stun+6
- Legendary+6
- CRATE aura+4
- AoE+15
- Increase Turn Meter+15
- Stun+6
- Legendary+6
- CRATE aura+4
- AoE+10
- Heal+10
- Decrease ATK+8
- Legendary+6
- CRATE aura+4
- AoE+12
- Heal+12
- Decrease ATK+10
- Stun+6
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
5 abilities · 10 books to max them all
A1Shatter Upon Us
Attacks 1 enemy 2 times. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Each critical hit fills the Turn Meters of all allies by 5%.
Multiplier0.12*B_HP
- Lv 2 · Damage +5%
- Lv 3 · Damage +10%
- Lv 4 · Damage +15%
A2Hero's Intercession
Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Deals double damage to enemies whose ATK is equal to or higher than this Champion’s ATK. [Passive Effect] Whenever an enemy attacks Marichka the Unbreakable, attack that enemy using this skill.
Multiplier((B_ATK<=TRG_B_ATK*0.7)+(B_ATK>TRG_B_ATK*0.35))*B_HP
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Damage +15%
- Lv 5 · Cooldown -1
A3Constant Pressure
Attacks all enemies. Damage increases by 15% for each buff on allies. Then increases the duration of all ally buffs by 1 turn. Heals this Champion by 5% for every buff that had its duration increased. Restores decreased MAX HP equal to the amount of any surplus heal.
Multiplier0.26*B_HP
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Cooldown -1
PassiveFierce Battler [P]
[Passive Effect] When attacked, decreases the enemy's ATK by 10% (up to 50%; 25% against Bosses). Occurs once per skill. ATK reduction resets after each Round. [Active Effect] Places a [Fear] debuff on all enemies from the Orcs, Ogryn Tribes, Undead Hordes, and Demonspawn Factions at the beginning of each Round for 1 turn. This debuff cannot be resisted.
PassivePoise [P]
All incoming damage from skills is reduced by 50%. When attacked, this Champion's MAX HP will be decreased by 25% of the attack's initial damage (before the damage reduction).



