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Taras the Fierce

legendary · HP

Taras the Fierce

VoidBanner LordsBanner Lords10 books to max

Aura|Increases Ally C.RATE in all battles by 24%

HP
22,305
ATK
705
DEF
1,387
SPD
97
C.RATE
15%
C.DMG
63%
RES
40
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
C
Hydra
B
Dragon
B
Ice Golem
B
Fire Knight
B
Spider
B
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss41/100
  • Decrease ATK+20
  • Heal+8
  • Legendary+6
  • CRATE aura+4
  • Passive+3
Hydra38/100
  • Decrease ATK+10
  • Increase Turn Meter+10
  • Heal+8
  • Legendary+6
  • CRATE aura+4
Dragon48/100
  • AoE+10
  • Decrease ATK+10
  • Heal+10
  • Increase Turn Meter+8
  • Legendary+6
Ice Golem50/100
  • Decrease ATK+20
  • Heal+12
  • AoE+8
  • Legendary+6
  • CRATE aura+4
Fire Knight48/100
  • Multi-hit+30
  • Increase Turn Meter+8
  • Legendary+6
  • CRATE aura+4
Spider49/100
  • AoE+25
  • Increase Turn Meter+8
  • Stun+6
  • Legendary+6
  • CRATE aura+4
Arena46/100
  • AoE+15
  • Increase Turn Meter+15
  • Stun+6
  • Legendary+6
  • CRATE aura+4
Doom Tower38/100
  • AoE+10
  • Heal+10
  • Decrease ATK+8
  • Legendary+6
  • CRATE aura+4
Faction Wars50/100
  • AoE+12
  • Heal+12
  • Decrease ATK+10
  • Stun+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Stun, Decrease ATK.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

5 abilities · 10 books to max them all

A1Shatter Upon Us

3 books

Attacks 1 enemy 2 times. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Each critical hit fills the Turn Meters of all allies by 5%.

Multiplier0.12*B_HP

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Damage +15%

A2Hero's Intercession

Cooldown 44 books

Attacks 1 enemy. Places a [Stun] debuff for 2 turns. Deals double damage to enemies whose ATK is equal to or higher than this Champion’s ATK. [Passive Effect] Whenever an enemy attacks Marichka the Unbreakable, attack that enemy using this skill.

Multiplier((B_ATK<=TRG_B_ATK*0.7)+(B_ATK>TRG_B_ATK*0.35))*B_HP

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Damage +15%
  4. Lv 5 · Cooldown -1

A3Constant Pressure

Cooldown 53 books

Attacks all enemies. Damage increases by 15% for each buff on allies. Then increases the duration of all ally buffs by 1 turn. Heals this Champion by 5% for every buff that had its duration increased. Restores decreased MAX HP equal to the amount of any surplus heal.

Multiplier0.26*B_HP

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

PassiveFierce Battler [P]

[Passive Effect] When attacked, decreases the enemy's ATK by 10% (up to 50%; 25% against Bosses). Occurs once per skill. ATK reduction resets after each Round. [Active Effect] Places a [Fear] debuff on all enemies from the Orcs, Ogryn Tribes, Undead Hordes, and Demonspawn Factions at the beginning of each Round for 1 turn. This debuff cannot be resisted.

PassivePoise [P]

All incoming damage from skills is reduced by 50%. When attacked, this Champion's MAX HP will be decreased by 25% of the attack's initial damage (before the damage reduction).