
epic · Support
Steelskull
Spirit
Skinwalkers11 books to maxAura|Increases Ally DEF in Campaign battles by 27%
- HP
- 16,020
- ATK
- 1,277
- DEF
- 958
- SPD
- 111
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Poison+25
- Heal+8
- Increase DEF+8
- Epic+3
- Poison+15
- Heal+8
- Increase DEF+8
- Epic+3
- Poison+20
- AoE+10
- Heal+10
- Remove Debuffs+10
- Epic+3
- Heal+12
- AoE+8
- Increase DEF+8
- Remove Debuffs+8
- Epic+3
- Multi-hit+30
- Poison+8
- Epic+3
- AoE+25
- Epic+3
- AoE+15
- Epic+3
- AoE+10
- Heal+10
- Remove Debuffs+10
- Increase DEF+6
- Poison+6
- AoE+12
- Heal+12
- Increase DEF+8
- Poison+8
- Remove Debuffs+8
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + ImmortalHeal often and stay alive.
- Regeneration + SpeedCheap and effective.
- Speed + Perception + LifeWhen the kit also needs ACC.
- gauntlets
- HP%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP
- amulet
- HP
- banner
- RES or ACC
SPD›HP›DEF›RES›ACC
Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.
- HP 50,000+ at 6 stars
- SPD 190+ so heals come before the damage
- RES for Doom Tower and Faction Wars
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 11 books to max them all
A1Decay
Attacks 1 enemy 2 times. Has a 10% chance of placing a 5% [Poison] debuff for 2 turns.
Multiplier2*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Buff/Debuff Chance +10%
A2Cleansing Spell
Removes all debuffs from a target ally, then heals them by 40%.
- Lv 2 · Heal +5%
- Lv 3 · Heal +5%
- Lv 4 · Cooldown -1
A3Protection
Places a 60% [Increase DEF] buff on all allies for 2 turns. Heals all allies by 20% of their MAX HP.
- Lv 2 · Heal +5%
- Lv 3 · Heal +5%
- Lv 4 · Cooldown -1

