
mythical · Support
Starsage Galathir
Force
High Elves5 books to maxBest in ice golem (A), doom tower (A), faction wars (A)- HP
- 22,305
- ATK
- 1,013
- DEF
- 1,354
- SPD
- 115
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 50
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Base speed 105+6
- Mythical+6
- Revive+5
- Passive+3
- Revive+12
- Increase Turn Meter+10
- Heal+8
- Block Debuffs+6
- Base speed 105+6
- AoE+10
- Heal+10
- Remove Debuffs+10
- Increase Turn Meter+8
- Base speed 105+6
- Block Debuffs+12
- Heal+12
- AoE+8
- Remove Debuffs+8
- Revive+6
- Increase Turn Meter+8
- Base speed 105+6
- Mythical+6
- AoE+25
- Increase Turn Meter+8
- Base speed 105+6
- Mythical+6
- AoE+15
- Increase Turn Meter+15
- Revive+8
- Base speed 105+6
- Mythical+6
- AoE+10
- Block Debuffs+10
- Heal+10
- Remove Debuffs+10
- Revive+8
- AoE+12
- Heal+12
- Revive+12
- Remove Debuffs+8
- Block Debuffs+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + ImmortalHeal often and stay alive.
- Regeneration + SpeedCheap and effective.
- Speed + Perception + LifeWhen the kit also needs ACC.
- gauntlets
- HP%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP
- amulet
- HP
- banner
- RES or ACC
SPD›HP›DEF›RES›ACC
Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.
- HP 50,000+ at 6 stars
- SPD 190+ so heals come before the damage
- RES for Doom Tower and Faction Wars
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
5 abilities · 5 books to max them all
A1Astral Storm
Attacks all enemies. Fills the Turn Meters of all allies by 10%. Also fills the Turn Meter of each ally by an extra 5% if they have any active buffs placed on them by this Champion.
Multiplier3.5*ATK
- Lv 2 · Damage +20%
A2Stellar Embryo
Removes all debuffs from all allies, then heals them by 25% of this Champion’s MAX HP. Also fills the Turn Meters of all allies by 15%, and places a [Block Debuffs] buff on them for 2 turns.
- Lv 2 · Heal +20%
- Lv 3 · Cooldown -1
A3Part the Veil
Revives all dead allies with 50% HP and 50% Turn Meter. Also places a [Perfect Veil] buff on all allies, except this Champion, for 2 turns.
- Lv 2 · Cooldown -1
- Lv 3 · Cooldown -1
A4Metamorph
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
PassiveEternal Beyonder [P]
[Passive Effect] This Champion receives 5% less damage for each 100 RES on this Champion (stacks up to 25%). [Active Effect] Prevents this Champion's death and keeps them alive on 1 HP when receiving fatal damage, then equalizes their HP. The HP level of this Champion will be brought up to the average HP level of the team.


