
epic · Support
Spider
Force
Dark Elves14 books to maxBest in clan boss (A), dragon (A), ice golem (A)Aura|Increases Ally SPD in Campaign battles by 25%
- HP
- 18,330
- ATK
- 1,211
- DEF
- 870
- SPD
- 91
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 15
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease ATK+20
- Decrease DEF+20
- Weaken+15
- Epic+3
- Decrease DEF+15
- Remove Buffs+12
- Weaken+12
- Decrease ATK+10
- Epic+3
- Decrease DEF+25
- Weaken+15
- AoE+10
- Decrease ATK+10
- Epic+3
- Decrease ATK+20
- Decrease DEF+20
- Weaken+15
- AoE+8
- Epic+3
- Decrease DEF+12
- Epic+3
- AoE+25
- Decrease DEF+5
- Epic+3
- AoE+15
- Decrease DEF+10
- Remove Buffs+10
- Epic+3
- Decrease DEF+12
- AoE+10
- Decrease ATK+8
- Epic+3
- Decrease DEF+15
- AoE+12
- Decrease ATK+10
- Weaken+8
- Epic+3
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Lifesteal + SpeedThe classic Clan Boss sustain build.
- Speed + Perception + ImmortalWhen the team has a healer.
- Toxic + SpeedIf the champion's poisons are its whole job.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Offense + Support (Warmaster) or Defense + Support. Key nodes: Warmaster, Lore of Steel, Master Hexer, Deterrence, Blastproof.
- Speed tuned to the team's pattern before anything else
- ACC 200+ Nightmare, 230+ Ultra-Nightmare
- HP 30,000+ and DEF 2,500+ to survive the stun turn
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 14 books to max them all
A1Possess
Attacks 1 enemy. Has a 50% chance of removing 1 random buff from the target.
Multiplier4*ATK
- Lv 2 · Buff/Debuff Chance +5%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +5%
A2Calamity
Attacks all enemies. Decreases the duration of all buffs by 1 turn. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Multiplier1.8*ATK+0.1*HP
- Lv 2 · Damage +5%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +15%
- Lv 6 · Cooldown -1
A3Glowing Mark
Has a 60% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns. Has a 30% chance of placing a 15% [Weaken] debuff on all enemies for 1 turn.
- Lv 2 · Buff/Debuff Chance +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Cooldown -1


