Sign in
Soulless

legendary · Defense

Soulless

VoidKnights RevenantKnights Revenant12 books to max

Aura|Increases Ally DEF in all battles by 33%

HP
19,650
ATK
848
DEF
1,421
SPD
97
C.RATE
15%
C.DMG
50%
RES
50
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
C
Hydra
C
Dragon
C
Ice Golem
D
Fire Knight
B
Spider
B
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss54/100
  • Decrease ATK+20
  • Counterattack+15
  • Shield+6
  • Legendary+6
  • DEF aura+4
Hydra32/100
  • Remove Buffs+12
  • Decrease ATK+10
  • Legendary+6
  • DEF aura+4
Dragon30/100
  • AoE+10
  • Decrease ATK+10
  • Legendary+6
  • DEF aura+4
Ice Golem38/100
  • Decrease ATK+20
  • AoE+8
  • Legendary+6
  • DEF aura+4
Fire Knight16/100
  • Counterattack+6
  • Legendary+6
  • DEF aura+4
Spider41/100
  • AoE+25
  • Stun+6
  • Legendary+6
  • DEF aura+4
Arena53/100
  • AoE+15
  • Remove Buffs+10
  • Provoke+6
  • Shield+6
  • Stun+6
Doom Tower28/100
  • AoE+10
  • Decrease ATK+8
  • Legendary+6
  • DEF aura+4
Faction Wars43/100
  • AoE+12
  • Decrease ATK+10
  • Stun+6
  • Legendary+6
  • Provoke+5

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 12 books to max them all

A1Bewildering Blow

4 books

Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn. Will ignore 30% of the target’s DEF if the target is under a [Provoke] debuff.

Multiplier3.6*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +15%

A2Wave of Despair

Cooldown 34 books

Attacks all enemies. Has a 75% chance to remove all buffs. Also has a 75% chance to place a 50% [Decrease ATK] debuff and a [Hex] debuff for 2 turns.

Multiplier3.9*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +15%

A3Reign of Terror

Cooldown 44 books

Attacks all enemies. Increases the duration of all debuffs on each target by 1 turn, then places a [Provoke] debuff on all enemies for 1 turn. Places a [Shield] buff on all allies for 2 turns equal to 30% of damage inflicted, and a [Counterattack] buff on this Champion for 2 turns. Damage increases by 10% for each debuff on the target.

Multiplier4.9*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Shield +10%
  3. Lv 4 · Shield +10%
  4. Lv 5 · Cooldown -1

PassiveFoul Provocation [P]

Will ignore 30% of a target’s RES if the target's DEF is lower than this Champion's. Allies deal 25% more damage to targets under a [Provoke] debuff placed by this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.