
legendary · Attack
Solanar the Gleaming
Void
High Elves10 books to maxBest in clan boss (S), hydra (A), fire knight (S), arena (S)Aura|Increases Ally ATK in all battles by 33%
Block Damage
Block Debuffs
Brutality
Continuous Heal
Counterattack
Decrease Turn Meter
Fatigue
Fortify
Increase ACC
Increase ATK
Increase C.DMG
Increase C.RATE
Increase DEF
Increase RES
Increase SPD
Increase Turn Meter
Magma ShieldMulti-hitPassive
Perfect VeilReduce Cooldowns
Reflect DamageRevive
Revive on DeathSteal Buffs
Stone Skin
Strengthen
Unkillable- HP
- 14,700
- ATK
- 1,608
- DEF
- 991
- SPD
- 105
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Unkillable+25
- Block Damage+15
- Counterattack+15
- Increase DEF+8
- Continuous Heal+6
- Revive+12
- Increase Turn Meter+10
- Steal Buffs+10
- Increase DEF+8
- Block Debuffs+6
- AoE+10
- Increase SPD+8
- Increase Turn Meter+8
- Legendary+6
- Decrease Turn Meter+5
- Block Debuffs+12
- AoE+8
- Increase DEF+8
- Revive+6
- Legendary+6
- Multi-hit+30
- Decrease Turn Meter+25
- Increase Turn Meter+8
- Counterattack+6
- Increase SPD+6
- AoE+25
- Increase Turn Meter+8
- Decrease Turn Meter+6
- Legendary+6
- ATK aura+4
- AoE+15
- Increase SPD+15
- Increase Turn Meter+15
- Decrease Turn Meter+10
- Block Damage+8
- AoE+10
- Block Debuffs+10
- Revive+8
- Increase DEF+6
- Legendary+6
- AoE+12
- Revive+12
- Increase DEF+8
- Block Debuffs+6
- Decrease Turn Meter+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
- Lethal + SpeedWhen crit rate is hard to reach.
- Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
- gauntlets
- C.DMG% (or C.RATE% until 100% crit)
- chestplate
- ATK%
- boots
- SPD
- ring
- ATK
- amulet
- C.DMG%
- banner
- ATK% or ACC
C.RATE›C.DMG›ATK›SPD›ACC
Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.
- 100% C.RATE, then as much C.DMG as possible
- SPD 170+ for dungeons, 200+ for arena
- ACC only if a skill needs to land a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 10 books to max them all
A1Solar Surge
Attacks all enemies. This attack is always critical if Noldua the Gloaming is on the same team. Has a 60% chance of placing a [Fatigue] debuff on all enemies for 1 turn. [Passive Effect] Has an 80% chance to counterattack with this skill whenever an enemy gets an Extra Turn, has an [Instant Turn] effect activated, or whenever an enemy changes Form. Has a 15% chance to counterattack with this skill whenever an enemy has their Turn Meter increased.
Multiplier2.5*ATK2.5*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Blazing Force
Attacks 1 enemy. This attack is always critical if Noldua the Gloaming is in the same team. Will ignore 10% of the target's DEF for each buff on this Champion. This Champion is immune to all debuffs while this skill is not on cooldown. Whenever an enemy attempts to place a debuff on this Champion while this skill is not on cooldown, this Champion gains a random buff instead. This effect does not work against Bosses.
Multiplier6*ATK6*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +15%
- Lv 4 · Cooldown -1
A3Unfettered Radiance
Attacks 1 enemy. Before attacking, steals all buffs and 100% Turn Meter from the target if they are not under a [Stone Skin] buff. This effect cannot be resisted. This attack is always critical if Noldua the Gloaming is on the same team. Will ignore [Stone Skin] buffs. This Champion receives 75% less damage on enemy Extra Turns or [Instant Turn]s while this skill is not on cooldown. While this skill is on cooldown, reduces the cooldown by 1 turn whenever an enemy receives an Extra Turn, has an [Instant Turn] activated on them, or has their Turn Meter increased. Occurs once per turn.
Multiplier6*ATK6*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Damage +20%
PassiveScholar Of Sun [P]
Whenever an enemy receives healing, has a 100% chance to reduce the amount of healing received to zero. This Champion will receive that healing instead. If Noldua the Gloaming is on the same team, enemies will receive damage equal to the amount of healing instead. This effect does not work against Bosses. Once per Round, if this Champion is dead, revives this Champion with 100% HP and 100% Turn Meter when their last living ally is killed. Then places a [Magma Shield] buff on this Champion for 2 turns. The value of the [Magma Shield] is equal to 300% of this Champion’s MAX HP. If Noldua the Gloaming is on the same team, this buff is protected.
Multiplier0.5*CurrentHealMultiplier