
- HP
- 12,885
- ATK
- 1,178
- DEF
- 716
- SPD
- 107
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease DEF+20
- Base speed 107+6
- Decrease DEF+15
- Decrease SPD+6
- Base speed 107+6
- Decrease DEF+25
- Base speed 107+6
- Decrease DEF+20
- Base speed 107+6
- Decrease DEF+12
- Decrease SPD+12
- Base speed 107+6
- Decrease SPD+10
- Freeze+6
- Base speed 107+6
- Decrease DEF+5
- Decrease DEF+10
- Freeze+6
- Base speed 107+6
- Decrease DEF+12
- Decrease SPD+6
- Base speed 107+6
- Decrease DEF+15
- Base speed 107+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
2 abilities · 10 books to max them all
A1Maim
Attacks 1 enemy. Has a 25% chance of placing a 15% [Decrease SPD] debuff for 1 turn.
Multiplier4*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +5%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Buff/Debuff Chance +10%
A2Cold Grasp
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Places a [Freeze] debuff for 1 turn if the target is currently under a [Decrease SPD] debuff.
Multiplier5*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +5%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Buff/Debuff Chance +10%
Undead Hordes

