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Skullcrusher

epic · Defense

Skullcrusher

ForceOgryn TribesOgryn Tribes5 books to maxBest in clan boss (A)

Aura|Increases Ally RES in Campaign battles by 45

HP
19,320
ATK
826
DEF
1,189
SPD
98
C.RATE
15%
C.DMG
50%
RES
45
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

A
Clan Boss
D
Hydra
D
Dragon
D
Ice Golem
D
Fire Knight
C
Spider
C
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss56/100
  • Unkillable+25
  • Counterattack+15
  • Ally Protection+10
  • Passive+3
  • Epic+3
Hydra11/100
  • Ally Protection+8
  • Epic+3
Dragon13/100
  • AoE+10
  • Epic+3
Ice Golem11/100
  • AoE+8
  • Epic+3
Fire Knight9/100
  • Counterattack+6
  • Epic+3
Spider28/100
  • AoE+25
  • Epic+3
Arena29/100
  • AoE+15
  • Unkillable+6
  • Ally Protection+5
  • Epic+3
Doom Tower19/100
  • AoE+10
  • Ally Protection+6
  • Epic+3
Faction Wars23/100
  • AoE+12
  • Ally Protection+8
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 5 books to max them all

A1Smash

4 books

Attacks 1 enemy. Places a 50% [Heal Reduction] debuff if the target's DEF is lower than this Champion's.

Multiplier3.7*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%

A2Stonewall

Cooldown 41 books

Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Places a [Counterattack] buff on all allies except this Champion for 2 turns. Places an [Unkillable] buff on this Champion for 1 turn.

  1. Lv 2 · Cooldown -1

PassiveUnshakeable [P]

Decreases the duration of all debuffs on this Champion by 1 turn at the start of each turn.