
legendary · Attack
Skorid the Halfspawn
Magic
Demonspawn10 books to max- HP
- 16,515
- ATK
- 1,498
- DEF
- 980
- SPD
- 102
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Legendary+6
- Passive+3
- Increase Turn Meter+10
- Heal+8
- Legendary+6
- AoE+10
- Heal+10
- Increase Turn Meter+8
- Legendary+6
- Heal+12
- AoE+8
- Legendary+6
- Multi-hit+30
- Increase Turn Meter+8
- Legendary+6
- AoE+25
- Increase Turn Meter+8
- Legendary+6
- AoE+15
- Increase Turn Meter+15
- Increase ATK+8
- Legendary+6
- AoE+10
- Heal+10
- Legendary+6
- AoE+12
- Heal+12
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
- Lethal + SpeedWhen crit rate is hard to reach.
- Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
- gauntlets
- C.DMG% (or C.RATE% until 100% crit)
- chestplate
- ATK%
- boots
- SPD
- ring
- ATK
- amulet
- C.DMG%
- banner
- ATK% or ACC
C.RATE›C.DMG›ATK›SPD›ACC
Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.
- 100% C.RATE, then as much C.DMG as possible
- SPD 170+ for dungeons, 200+ for arena
- ACC only if a skill needs to land a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 10 books to max them all
A1Hexpyre
Attacks 1 enemy. Has a 50% chance of applying a [Debuff Spread] effect, taking a [Hex] debuff and placing it on all enemies. If the target isn’t under a [Hex] debuff, will spread one other random debuff instead.
Multiplier3.7*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +5%
A2Anathema Burst
Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff on this Champion for 2 turns. Repeats the attack on all enemies under a [Hex] debuff. This attack will ignore [Shield] buffs against targets under a [Hex] debuff.
Multiplier3.8*ATK3.8*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Cooldown -1
A3Infernal Malediction
Attacks all enemies. Before attacking, places a [Hex] debuff on all enemies for 2 turns. The damage inflicted by this skill increases by 20% for each [Hex] debuff placed. Stacks up to 100%. Heals this Champion by 20% of their MAX HP for each [Hex] debuff resisted or blocked.
Multiplier4*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Cooldown -1
PassiveHalfspawn [P]
Fills this Champion’s Turn Meter by 10% when attacking targets without a [Hex] debuff. Will ignore 15% of a target’s DEF when they are under a [Hex] debuff.


