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Skorid the Halfspawn

legendary · Attack

Skorid the Halfspawn

MagicDemonspawnDemonspawn10 books to max
HP
16,515
ATK
1,498
DEF
980
SPD
102
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
C
Dragon
C
Ice Golem
B
Fire Knight
C
Spider
B
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss17/100
  • Heal+8
  • Legendary+6
  • Passive+3
Hydra24/100
  • Increase Turn Meter+10
  • Heal+8
  • Legendary+6
Dragon34/100
  • AoE+10
  • Heal+10
  • Increase Turn Meter+8
  • Legendary+6
Ice Golem26/100
  • Heal+12
  • AoE+8
  • Legendary+6
Fire Knight44/100
  • Multi-hit+30
  • Increase Turn Meter+8
  • Legendary+6
Spider39/100
  • AoE+25
  • Increase Turn Meter+8
  • Legendary+6
Arena44/100
  • AoE+15
  • Increase Turn Meter+15
  • Increase ATK+8
  • Legendary+6
Doom Tower26/100
  • AoE+10
  • Heal+10
  • Legendary+6
Faction Wars30/100
  • AoE+12
  • Heal+12
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 10 books to max them all

A1Hexpyre

4 books

Attacks 1 enemy. Has a 50% chance of applying a [Debuff Spread] effect, taking a [Hex] debuff and placing it on all enemies. If the target isn’t under a [Hex] debuff, will spread one other random debuff instead.

Multiplier3.7*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +5%

A2Anathema Burst

Cooldown 43 books

Attacks 1 enemy. Before attacking, places a 50% [Increase ATK] buff on this Champion for 2 turns. Repeats the attack on all enemies under a [Hex] debuff. This attack will ignore [Shield] buffs against targets under a [Hex] debuff.

Multiplier3.8*ATK3.8*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

A3Infernal Malediction

Cooldown 43 books

Attacks all enemies. Before attacking, places a [Hex] debuff on all enemies for 2 turns. The damage inflicted by this skill increases by 20% for each [Hex] debuff placed. Stacks up to 100%. Heals this Champion by 20% of their MAX HP for each [Hex] debuff resisted or blocked.

Multiplier4*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

PassiveHalfspawn [P]

Fills this Champion’s Turn Meter by 10% when attacking targets without a [Hex] debuff. Will ignore 15% of a target’s DEF when they are under a [Hex] debuff.