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Skeletor

legendary · Support

Skeletor

SpiritKnights RevenantKnights Revenant13 books to maxBest in fire knight (S)

Aura|Increases Ally ACC in all battles by 60

HP
21,480
ATK
1,046
DEF
1,101
SPD
103
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
C
Dragon
C
Ice Golem
S
Fire Knight
B
Spider
C
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss33/100
  • Decrease ATK+20
  • Legendary+6
  • ACC aura+4
  • Passive+3
Hydra36/100
  • Decrease ATK+10
  • Steal Buffs+10
  • Decrease SPD+6
  • Legendary+6
  • ACC aura+4
Dragon35/100
  • AoE+10
  • Decrease ATK+10
  • Legendary+6
  • Decrease Turn Meter+5
  • ACC aura+4
Ice Golem38/100
  • Decrease ATK+20
  • AoE+8
  • Legendary+6
  • ACC aura+4
Fire Knight77/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Decrease SPD+12
  • Legendary+6
  • ACC aura+4
Spider51/100
  • AoE+25
  • Decrease SPD+10
  • Decrease Turn Meter+6
  • Legendary+6
  • ACC aura+4
Arena35/100
  • AoE+15
  • Decrease Turn Meter+10
  • Legendary+6
  • ACC aura+4
Doom Tower34/100
  • AoE+10
  • Decrease ATK+8
  • Decrease SPD+6
  • Legendary+6
  • ACC aura+4
Faction Wars38/100
  • AoE+12
  • Decrease ATK+10
  • Decrease Turn Meter+6
  • Legendary+6
  • ACC aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
HP-based damage dealer
Damage scales with HP.
Sets
  • Savage + LifeIgnore DEF with big HP.
  • Speed + Critical Rate + LifeBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
HP%
boots
SPD
ring
HP
amulet
C.DMG%
banner
HP% or ACC
Stat priority

C.RATE›HP›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • HP 60,000+ at 6 stars
  • 100% C.RATE

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 13 books to max them all

A1Havoc Scythe

4 books

Attacks 1 enemy 2 times. Each hit has a 75% chance of increasing the duration of 2 random debuffs on the target by 1 turn. Each hit also has a 75% chance of decreasing the duration of 2 random buffs on the target by 1 turn.

Multiplier0.12*HP

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +15%

A2Skull Comet

Cooldown 55 books

Attacks 1 enemy. Has a 75% chance of placing a [Petrification] debuff on the target for 1 turn. Also has a 75% chance to place a 50% [Decrease ATK] debuff and a 30% [Decrease SPD] debuff on the target for 2 turns.

Multiplier0.32*HP

  1. Lv 2 · Damage +15%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Cooldown -1
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Begone, Fools!

Cooldown 54 books

Places a 50% [Increase ACC] buff on all allies for 2 turns. Has a 75% chance to steal any [Block Debuffs] buffs and 2 other random buffs from each enemy. Then decreases all enemies' Turn Meters by 15%. If an enemy is from the Telerian League, decreases that enemy's Turn Meter by 30% instead.

  1. Lv 2 · Buff/Debuff Chance +10%
  2. Lv 3 · Cooldown -1
  3. Lv 4 · Buff/Debuff Chance +15%
  4. Lv 5 · Cooldown -1

PassiveMaster of Evil [P]

Whenever this Champion attempts to place a debuff, steal a buff, decrease an enemy's Turn Meter, decrease the duration of a buff on an enemy, or increase the duration of a debuff on an enemy, increases this Champion's ACC by 20 for each buff on that enemy. Whenever this Champion is hit, has a 50% chance to place a 50% [Decrease RES] debuff on the attacker for 1 turn. The chance increases to 100% against Champions from the Telerian League. If this Champion loses 30% or more HP from this attack, also has a 25% chance to place a [Petrification] debuff on the attacker for 1 turn. The chance increases to 50% against Champions from the Telerian League.