
legendary · Support
Skartorsis
Force
Undead Hordes11 books to maxAura|Increases Ally SPD in Campaign battles by 33%
- HP
- 20,145
- ATK
- 859
- DEF
- 1,376
- SPD
- 109
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Legendary+6
- Increase Turn Meter+10
- Steal Buffs+10
- Heal+8
- Legendary+6
- AoE+10
- Heal+10
- Remove Debuffs+10
- Increase Turn Meter+8
- Legendary+6
- Heal+12
- AoE+8
- Remove Debuffs+8
- Legendary+6
- Increase Turn Meter+8
- Legendary+6
- AoE+25
- Increase Turn Meter+8
- Legendary+6
- AoE+15
- Increase Turn Meter+15
- Increase ATK+8
- Increase C.RATE+6
- Legendary+6
- AoE+10
- Heal+10
- Remove Debuffs+10
- Legendary+6
- AoE+12
- Heal+12
- Remove Debuffs+8
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + ImmortalHeal often and stay alive.
- Regeneration + SpeedCheap and effective.
- Speed + Perception + LifeWhen the kit also needs ACC.
- gauntlets
- HP%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP
- amulet
- HP
- banner
- RES or ACC
SPD›HP›DEF›RES›ACC
Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.
- HP 50,000+ at 6 stars
- SPD 190+ so heals come before the damage
- RES for Doom Tower and Faction Wars
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 11 books to max them all
A1Hand of Doom
Attacks all enemies. Has a 30% chance of stealing 1 random buff from each enemy.
Multiplier4*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Damage +10%
- Lv 6 · Buff/Debuff Chance +10%
A2Command
Places a 50% [Increase ATK] buff and a 30% [Increase C. RATE] buff on all allies for 2 turns.
- Lv 2 · Cooldown -1
A3Rebirth
Removes all debuffs from all allies, then heals them and fills their Turn Meters. The amount by which each ally is healed increases according to the number of debuffs removed from them. The amount by which each ally's Turn Meter is filled increases according to the number of debuffs removed from them.
- Lv 2 · Heal +5%
- Lv 3 · Heal +5%
- Lv 4 · Heal +5%
- Lv 5 · Cooldown -1
- Lv 6 · Cooldown -1


