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Sir Artimage

epic · Attack

Sir Artimage

ForceBanner LordsBanner Lords8 books to maxBest in fire knight (A)
HP
14,535
ATK
1,310
DEF
1,024
SPD
97
C.RATE
15%
C.DMG
60%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
B
Dragon
C
Ice Golem
A
Fire Knight
B
Spider
C
Arena
B
Doom Tower
C
Faction Wars
Why these grades
Clan Boss23/100
  • Decrease DEF+20
  • Epic+3
Hydra24/100
  • Decrease DEF+15
  • Decrease SPD+6
  • Epic+3
Dragon48/100
  • Decrease DEF+25
  • AoE+10
  • Remove Debuffs+10
  • Epic+3
Ice Golem39/100
  • Decrease DEF+20
  • AoE+8
  • Remove Debuffs+8
  • Epic+3
Fire Knight57/100
  • Multi-hit+30
  • Decrease DEF+12
  • Decrease SPD+12
  • Epic+3
Spider43/100
  • AoE+25
  • Decrease SPD+10
  • Decrease DEF+5
  • Epic+3
Arena36/100
  • AoE+15
  • Decrease DEF+10
  • Increase ATK+8
  • Epic+3
Doom Tower41/100
  • Decrease DEF+12
  • AoE+10
  • Remove Debuffs+10
  • Decrease SPD+6
  • Epic+3
Faction Wars38/100
  • Decrease DEF+15
  • AoE+12
  • Remove Debuffs+8
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Decrease SPD.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 8 books to max them all

A1Nobleman's Mace

3 books

Attacks 1 enemy 2 times. The first hit has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 40% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Multiplier2.1*ATK2.1*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%

A2Ring True

Cooldown 43 books

Removes all debuffs from this Champion, then attacks all enemies.

Multiplier4.2*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

A3Unshakable Valor

Cooldown 42 books

Attacks 1 enemy. Will ignore 30% of the target’s DEF. Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this attack kills an enemy. These buffs cannot be removed.

Multiplier6.7*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%