
epic · Support
Sinesha
Force
Knights Revenant13 books to maxAura|Increases Ally HP in Campaign battles by 31%
- HP
- 17,340
- ATK
- 892
- DEF
- 1,255
- SPD
- 101
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Epic+3
- Heal+8
- Epic+3
- AoE+10
- Heal+10
- Epic+3
- Heal+12
- AoE+8
- Epic+3
- Multi-hit+30
- Epic+3
- AoE+25
- Epic+3
- AoE+15
- Epic+3
- AoE+10
- Heal+10
- Epic+3
- AoE+12
- Heal+12
- Epic+3
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + LifeBalanced starting point.
- Lifesteal + SpeedSelf-sustain for solo content.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP
- amulet
- HP
- banner
- ACC
SPD›HP›DEF›ACC›RES
Offense + Support. Key nodes: Warmaster, Lore of Steel, Master Hexer.
- SPD first, then survival
- ACC 200+ if any skill applies a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 13 books to max them all
A1Burning Wave
Attacks all enemies. Places an extra hit on enemies with less than 50% HP after the first hit.
Multiplier3*ATK3*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
A2Vaporize
Attacks 1 enemy. Puts the target's skills on cooldown. Heals the ally with the lowest HP by 25%.
Multiplier6.9*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Cooldown -1
A3Immortality
Equalizes the HP of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. Then heals the target ally by 10% of their MAX HP.
- Lv 2 · Heal +10%
- Lv 3 · Heal +10%
- Lv 4 · Heal +15%
- Lv 5 · Heal +15%
- Lv 6 · Cooldown -1