
legendary · Attack
Sicia Flametongue
Force
Demonspawn14 books to maxBest in clan boss (A), hydra (A), dragon (A), ice golem (S), fire knight (A), spider (A), faction wars (A)Aura|Increases Ally ACC in all battles by 60
- HP
- 13,050
- ATK
- 1,586
- DEF
- 1,123
- SPD
- 97
- C.RATE
- 15%
- C.DMG
- 60%
- RES
- 30
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease DEF+20
- HP Burn+15
- Weaken+15
- Heal+8
- Legendary+6
- Decrease DEF+15
- Weaken+12
- Extra Turn+8
- Heal+8
- HP Burn+8
- Decrease DEF+25
- Weaken+15
- AoE+10
- Heal+10
- Legendary+6
- Decrease DEF+20
- Weaken+15
- Heal+12
- HP Burn+10
- AoE+8
- Multi-hit+30
- Decrease DEF+12
- Extra Turn+8
- Legendary+6
- ACC aura+4
- AoE+25
- HP Burn+20
- Legendary+6
- Decrease DEF+5
- ACC aura+4
- AoE+15
- Decrease DEF+10
- Legendary+6
- ACC aura+4
- Decrease DEF+12
- AoE+10
- Heal+10
- HP Burn+8
- Legendary+6
- Decrease DEF+15
- AoE+12
- Heal+12
- Weaken+8
- HP Burn+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
- Lethal + SpeedWhen crit rate is hard to reach.
- Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
- gauntlets
- C.DMG% (or C.RATE% until 100% crit)
- chestplate
- ATK%
- boots
- SPD
- ring
- ATK
- amulet
- C.DMG%
- banner
- ATK% or ACC
C.RATE›C.DMG›ATK›SPD›ACC
Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.
- 100% C.RATE, then as much C.DMG as possible
- SPD 170+ for dungeons, 200+ for arena
- ACC only if a skill needs to land a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 14 books to max them all
A1Towering Inferno
Attacks 1 enemy 3 times. Each hit has a 15% chance of increasing the duration of [HP Burn] debuffs on the target by 1 turn.
Multiplier1.05*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Flame Eruption
Attacks all enemies. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. Also has an 80% chance of placing a 60% [Decrease DEF] debuff for 2 turns if there are at least 2 enemies under [HP Burn] debuffs. Then instantly activates one tick of all [HP Burn] debuffs on all enemies.
Multiplier3.7*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Cooldown -1
A3Firestorm Rite
Places a [HP Burn] debuff on this Champion for 3 turns, then attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff on all enemies for 3 turns. Grants an Extra Turn if a [HP Burn] debuff is placed on all enemies.
Multiplier3.5*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +15%
- Lv 5 · Buff/Debuff Chance +15%
- Lv 6 · Cooldown -1
PassiveMetaphysics [P]
Increases this Champion’s SPD by 3 and damage inflicted by 3% for each ally and enemy under a [HP Burn] debuff. If Cardiel is on the team, all allies will heal by 3% of their MAX HP from [HP Burn] debuffs instead of receiving damage and losing HP.


