
legendary · Support
Shirimani
Force
High Elves10 books to maxAura|Increases Ally DEF in Campaign battles by 33%
- HP
- 19,980
- ATK
- 1,167
- DEF
- 1,079
- SPD
- 104
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Continuous Heal+6
- Legendary+6
- Increase Turn Meter+10
- Heal+8
- Legendary+6
- AoE+10
- Heal+10
- Increase Turn Meter+8
- Legendary+6
- Heal+12
- AoE+8
- Legendary+6
- Multi-hit+30
- Increase Turn Meter+8
- Legendary+6
- AoE+25
- Increase Turn Meter+8
- Freeze+6
- Legendary+6
- AoE+15
- Increase Turn Meter+15
- Freeze+6
- Legendary+6
- AoE+10
- Heal+10
- Legendary+6
- AoE+12
- Heal+12
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + ImmortalHeal often and stay alive.
- Regeneration + SpeedCheap and effective.
- Speed + Perception + LifeWhen the kit also needs ACC.
- gauntlets
- HP%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP
- amulet
- HP
- banner
- RES or ACC
SPD›HP›DEF›RES›ACC
Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.
- HP 50,000+ at 6 stars
- SPD 190+ so heals come before the damage
- RES for Doom Tower and Faction Wars
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 10 books to max them all
A1Bolts of Cold
Attacks 3 times at random. Has a 25% chance of placing a [Freeze] debuff for 1 turn.
Multiplier1.4*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +10%
A2Rejuvenating Wave
Heals 1 ally by 50% and other allies by 20% of their MAX HP. Places a 15% [Continuous Heal] buff for 2 turns on targets with full HP.
- Lv 2 · Cooldown -1
A3Ice Storm
Attacks all enemies. Has an 80% chance of placing a [Freeze] debuff for 1 turn. Fills this Champion's Turn Meter by 10% for each attacked enemy.
Multiplier4.1*ATK
- Lv 2 · Buff/Debuff Chance +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Damage +5%
- Lv 6 · Buff/Debuff Chance +10%
- Lv 7 · Cooldown -1


