Sign in
Shamrock

legendary · Support

Shamrock

SpiritOgryn TribesOgryn Tribes10 books to maxBest in hydra (A), fire knight (S), spider (A), arena (S)

Aura|Increases Ally ACC in all battles by 70

HP
20,805
ATK
1,002
DEF
1,189
SPD
111
C.RATE
15%
C.DMG
50%
RES
40
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
A
Hydra
B
Dragon
C
Ice Golem
S
Fire Knight
A
Spider
S
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss24/100
  • Increase DEF+8
  • Continuous Heal+6
  • Legendary+6
  • ACC aura+4
Hydra56/100
  • Remove Buffs+12
  • Increase Turn Meter+10
  • Steal Buffs+10
  • Increase DEF+8
  • Decrease SPD+6
Dragon41/100
  • AoE+10
  • Increase SPD+8
  • Increase Turn Meter+8
  • Legendary+6
  • Decrease Turn Meter+5
Ice Golem26/100
  • AoE+8
  • Increase DEF+8
  • Legendary+6
  • ACC aura+4
Fire Knight91/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Decrease SPD+12
  • Increase Turn Meter+8
  • Increase SPD+6
Spider59/100
  • AoE+25
  • Decrease SPD+10
  • Increase Turn Meter+8
  • Decrease Turn Meter+6
  • Legendary+6
Arena81/100
  • AoE+15
  • Increase SPD+15
  • Increase Turn Meter+15
  • Decrease Turn Meter+10
  • Remove Buffs+10
Doom Tower32/100
  • AoE+10
  • Decrease SPD+6
  • Increase DEF+6
  • Legendary+6
  • ACC aura+4
Faction Wars36/100
  • AoE+12
  • Increase DEF+8
  • Decrease Turn Meter+6
  • Legendary+6
  • ACC aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease SPD, Remove Buffs, Decrease Turn Meter.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 10 books to max them all

A1Luck Swap

4 books

Attacks 1 enemy 2 times. Each hit has a 60% chance of removing 1 random buff from the target. If a buff is removed, has a 35% chance of stealing that buff.

Multiplier2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +5%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Lucky Charms

Cooldown 45 books

Places a 60% [Increase DEF] buff on all allies for 2 turns. Places a 30% [Increase SPD] buff on all allies with more than 50% HP for 2 turns. Also has a 50% chance of placing a 30% [Increase C. RATE] buff on those allies for 2 turns. Places a [Revive On Death] buff on all allies with less than 50% HP for 2 turns. Also has a 50% chance of placing a 15% [Continuous Heal] buff on those allies for 2 turns.

  1. Lv 2 · Buff/Debuff Chance +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Buff/Debuff Chance +5%
  4. Lv 5 · Buff/Debuff Chance +5%
  5. Lv 6 · Cooldown -1

A3Uncatchable

Cooldown 51 books

Places a 30% [Decrease SPD] debuff on all enemies for 2 turns. Decreases the Turn Meter of all enemies by 15%. Fills the Turn Meters of all allies by 15% if any enemy's Turn Meter is below 50%.

  1. Lv 2 · Cooldown -1