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Septimus

legendary · Attack

Septimus

SpiritBanner LordsBanner Lords8 books to maxBest in spider (A)

Aura|Increases Ally ATK in all battles by 30%

HP
13,710
ATK
1,674
DEF
991
SPD
102
C.RATE
15%
C.DMG
63%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
D
Dragon
D
Ice Golem
D
Fire Knight
A
Spider
C
Arena
C
Doom Tower
D
Faction Wars
Why these grades
Clan Boss13/100
  • Legendary+6
  • ATK aura+4
  • Passive+3
Hydra18/100
  • Extra Turn+8
  • Legendary+6
  • ATK aura+4
Dragon20/100
  • AoE+10
  • Legendary+6
  • ATK aura+4
Ice Golem18/100
  • AoE+8
  • Legendary+6
  • ATK aura+4
Fire Knight18/100
  • Extra Turn+8
  • Legendary+6
  • ATK aura+4
Spider60/100
  • AoE+25
  • Enemy MAX HP damage+25
  • Legendary+6
  • ATK aura+4
Arena31/100
  • AoE+15
  • Enemy MAX HP damage+6
  • Legendary+6
  • ATK aura+4
Doom Tower30/100
  • AoE+10
  • Enemy MAX HP damage+10
  • Legendary+6
  • ATK aura+4
Faction Wars22/100
  • AoE+12
  • Legendary+6
  • ATK aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 8 books to max them all

A1Behead

4 books

Attacks 1 enemy. Will ignore 30% of the target's DEF. Grants an Extra Turn and resets the cooldown on this Champion's Holy Sword skill if the target is killed. The cooldown will be reset even if this attack is a counterattack.

Multiplier3.6*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +10%

A2Holy Sword

Cooldown 34 books

Attacks all enemies. Will ignore [Shield] and [Block Damage] buffs. Damage increases according to enemies' MAX HP.

Multiplier3.5*ATK+0.1*TRG_HP

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +10%

PassiveGiant Killer [P]

Has a 30% chance of increasing the duration of all debuffs on the target by 1 turn whenever this Champion attacks. This effect cannot be resisted. The damage inflicted by this Champion's skills increases by 30% if the enemy's MAX HP is higher than this Champion's MAX HP.