Sign in
Senna Amberheart

legendary · Support

Senna Amberheart

VoidDwarvesDwarves8 books to maxBest in arena (A)

Aura|Increases Ally SPD in all battles by 19%

HP
18,990
ATK
1,112
DEF
1,200
SPD
113
C.RATE
15%
C.DMG
50%
RES
40
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
B
Dragon
C
Ice Golem
C
Fire Knight
B
Spider
A
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss28/100
  • SPD aura+8
  • Continuous Heal+6
  • Legendary+6
  • Revive+5
  • Passive+3
Hydra36/100
  • Revive+12
  • Increase Turn Meter+10
  • SPD aura+8
  • Legendary+6
Dragon40/100
  • AoE+10
  • Increase SPD+8
  • Increase Turn Meter+8
  • SPD aura+8
  • Legendary+6
Ice Golem28/100
  • AoE+8
  • SPD aura+8
  • Revive+6
  • Legendary+6
Fire Knight28/100
  • Increase Turn Meter+8
  • SPD aura+8
  • Increase SPD+6
  • Legendary+6
Spider47/100
  • AoE+25
  • Increase Turn Meter+8
  • SPD aura+8
  • Legendary+6
Arena67/100
  • AoE+15
  • Increase SPD+15
  • Increase Turn Meter+15
  • Revive+8
  • SPD aura+8
Doom Tower32/100
  • AoE+10
  • Revive+8
  • SPD aura+8
  • Legendary+6
Faction Wars38/100
  • AoE+12
  • Revive+12
  • SPD aura+8
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Healer / reviver
Sustain: Revive, Continuous Heal.
Sets
  • Speed + ImmortalHeal often and stay alive.
  • Regeneration + SpeedCheap and effective.
  • Speed + Perception + LifeWhen the kit also needs ACC.
Main stats
gauntlets
HP%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
RES or ACC
Stat priority

SPD›HP›DEF›RES›ACC

Masteries

Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.

Targets
  • HP 50,000+ at 6 stars
  • SPD 190+ so heals come before the damage
  • RES for Doom Tower and Faction Wars

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 8 books to max them all

A1Amberthrust

4 books

Attacks 1 enemy. Has a 50% chance to instantly activate a [Continuous Heal] buff on each ally.

Multiplier4.3*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +5%

A2Touch of Gold

Cooldown 52 books

Places a 30% [Increase SPD] buff and two 15% [Continuous Heal] buffs on all allies for 2 turns. Also fills the Turn Meters of all allies by 20%.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

A3Edge of Death

Cooldown 62 books

Revives all dead allies with 50% HP and 50% Turn Meter. Then, teams up with all allies revived by this skill to attack the enemy with the lowest HP. The allies joining the attack will use their default skills.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveHealing Glow [P]

Whenever a [Continuous Heal] buff activates on any ally, fills the Turn Meters of all allies by 5%. At the end of this Champion’s turn, increases the duration of a [Continuous Heal] buff on a random ally except this Champion for 1 turn.