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Seer

epic · Support

Seer

VoidOrcsOrcs7 books to maxBest in spider (A)
HP
19,320
ATK
1,145
DEF
870
SPD
104
C.RATE
15%
C.DMG
50%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
C
Hydra
C
Dragon
C
Ice Golem
D
Fire Knight
A
Spider
B
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss18/100
  • Weaken+15
  • Epic+3
Hydra35/100
  • Remove Buffs+12
  • Weaken+12
  • Extra Turn+8
  • Epic+3
Dragon28/100
  • Weaken+15
  • AoE+10
  • Epic+3
Ice Golem26/100
  • Weaken+15
  • AoE+8
  • Epic+3
Fire Knight11/100
  • Extra Turn+8
  • Epic+3
Spider58/100
  • AoE+25
  • Enemy MAX HP damage+25
  • Sleep+5
  • Epic+3
Arena40/100
  • AoE+15
  • Remove Buffs+10
  • Enemy MAX HP damage+6
  • Increase C.RATE+6
  • Epic+3
Doom Tower23/100
  • AoE+10
  • Enemy MAX HP damage+10
  • Epic+3
Faction Wars23/100
  • AoE+12
  • Weaken+8
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Remove Buffs, Sleep, Weaken.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 7 books to max them all

A1Knock Out

4 books

Attacks 1 enemy. Has a 15% chance of granting an Extra Turn.

Multiplier3.8*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +5%

A2Clan Banner

Cooldown 41 books

Places a 30% [Increase C. RATE] buff on all allies for 2 turns. Places a 25% [Weaken] debuff on all enemies for 2 turns.

  1. Lv 2 · Cooldown -1

A3Karma Burn

Cooldown 62 books

Removes all buffs from all allies and enemies, then attacks all enemies. Damage increases according to the number of removed buffs. Has a 50% chance of placing a [Sleep] debuff on all enemies for 1 turn. The chance of placing a [Sleep] debuff increases by 5% for each buff removed. Inflicts less damage to Bosses.

MultipliertargetIsBoss*(0.1*TRG_HP+0.005*TRG_HP*unappliedStatusEffectsCountByCurrentSkill)+!targetIsBoss*(0.1*TRG_HP+0.03*TRG_HP*unappliedStatusEffectsCountByCurrentSkill)

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1