
epic · Defense
Seeker
Magic
Undead Hordes9 books to max- HP
- 16,845
- ATK
- 1,002
- DEF
- 1,178
- SPD
- 103
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 45
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Increase DEF+8
- Passive+3
- Epic+3
- Increase Turn Meter+10
- Extra Turn+8
- Heal+8
- Increase DEF+8
- Epic+3
- AoE+10
- Heal+10
- Increase Turn Meter+8
- Epic+3
- Heal+12
- AoE+8
- Increase DEF+8
- Epic+3
- Multi-hit+30
- Extra Turn+8
- Increase Turn Meter+8
- Epic+3
- AoE+25
- Increase Turn Meter+8
- Epic+3
- AoE+15
- Increase Turn Meter+15
- Increase ATK+8
- Provoke+6
- Epic+3
- AoE+10
- Heal+10
- Increase DEF+6
- Epic+3
- AoE+12
- Heal+12
- Increase DEF+8
- Provoke+5
- Epic+3
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Immortal + DefenseBulk plus passive healing.
- Stone SkinIf you have a Stone Skin set, this is where it goes.
- Shield + DefenseProtects the team at the start of the fight.
- gauntlets
- DEF% or HP%
- chestplate
- DEF% or HP%
- boots
- SPD (or DEF% for pure defence)
- ring
- DEF
- amulet
- DEF or HP
- banner
- RES
DEF›HP›SPD›RES›ACC
Defense + Support. Key nodes: Deterrence, Blastproof, Bulwark, Rapid Response, Retribution.
- DEF 3,500+ and HP 45,000+ at 6 stars
- SPD 170+ so protection lands before the enemy moves
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 9 books to max them all
A1Devour
Attacks 1 enemy 2 times. Has a 25% chance of placing a [Provoke] debuff for 1 turn.
Multiplier2.2*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +5%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Damage +10%
- Lv 7 · Buff/Debuff Chance +10%
- Lv 8 · Damage +10%
A2Tailwind
Fills the Turn Meter of all allies by 30%. Places a 50% [Increase ATK] buff on all allies for 2 turns. Grants an Extra Turn.
- Lv 2 · Cooldown -1
- Lv 3 · Cooldown -1
PassiveDark Blood [P]
Heals this Champion by 20% HP and places a 60% [Increase DEF] buff on all allies for 2 turns when hit with a critical hit.



