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Sanguinia

epic · Support

Sanguinia

MagicSacred OrderSacred Order12 books to max
HP
20,475
ATK
760
DEF
1,178
SPD
105
C.RATE
15%
C.DMG
50%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
D
Dragon
C
Ice Golem
C
Fire Knight
C
Spider
D
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss9/100
  • Continuous Heal+6
  • Epic+3
Hydra9/100
  • Block Debuffs+6
  • Epic+3
Dragon23/100
  • AoE+10
  • Remove Debuffs+10
  • Epic+3
Ice Golem31/100
  • Block Debuffs+12
  • AoE+8
  • Remove Debuffs+8
  • Epic+3
Fire Knight33/100
  • Multi-hit+30
  • Epic+3
Spider28/100
  • AoE+25
  • Epic+3
Arena18/100
  • AoE+15
  • Epic+3
Doom Tower33/100
  • AoE+10
  • Block Debuffs+10
  • Remove Debuffs+10
  • Epic+3
Faction Wars29/100
  • AoE+12
  • Remove Debuffs+8
  • Block Debuffs+6
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Healer / reviver
Sustain: Continuous Heal, Remove Debuffs, Block Debuffs.
Sets
  • Speed + ImmortalHeal often and stay alive.
  • Regeneration + SpeedCheap and effective.
  • Speed + Perception + LifeWhen the kit also needs ACC.
Main stats
gauntlets
HP%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
RES or ACC
Stat priority

SPD›HP›DEF›RES›ACC

Masteries

Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.

Targets
  • HP 50,000+ at 6 stars
  • SPD 190+ so heals come before the damage
  • RES for Doom Tower and Faction Wars

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 12 books to max them all

A1Red Punishment

4 books

Attacks 1 enemy 3 times. Each hit has a 20% chance of decreasing the duration of 2 random buffs on the target by 1 turn.

Multiplier2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +5%
  4. Lv 5 · Buff/Debuff Chance +5%

A2Holy Blood

Cooldown 41 books

Places a [Block Debuffs] on all allies for 1 turn and a 15% [Continuous Heal] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1

A3Sacrificial Lamb

Cooldown 57 books

Attacks 1 enemy. Has a 75% chance of transferring all debuffs from this Champion to the target. Removes all debuffs from all allies except this Champion.

Multiplier7.6*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +5%
  5. Lv 6 · Buff/Debuff Chance +10%
  6. Lv 7 · Buff/Debuff Chance +10%
  7. Lv 8 · Cooldown -1