
legendary · Attack
Sanguine Maria
Force
Undead Hordes8 books to maxBest in fire knight (A), arena (A)Aura|Increases Ally ATK in all battles by 33%
- HP
- 15,525
- ATK
- 1,520
- DEF
- 1,024
- SPD
- 99
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Legendary+6
- Revive+5
- ATK aura+4
- Passive+3
- Remove Buffs+12
- Revive+12
- Increase Turn Meter+10
- Extra Turn+8
- Legendary+6
- AoE+10
- Increase Turn Meter+8
- Legendary+6
- ATK aura+4
- AoE+8
- Revive+6
- Legendary+6
- ATK aura+4
- Multi-hit+30
- Extra Turn+8
- Increase Turn Meter+8
- Legendary+6
- ATK aura+4
- AoE+25
- Increase Turn Meter+8
- Legendary+6
- ATK aura+4
- AoE+15
- Increase Turn Meter+15
- Remove Buffs+10
- Revive+8
- Legendary+6
- AoE+10
- Revive+8
- Legendary+6
- ATK aura+4
- AoE+12
- Revive+12
- Legendary+6
- ATK aura+4
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
- Lethal + SpeedWhen crit rate is hard to reach.
- Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
- gauntlets
- C.DMG% (or C.RATE% until 100% crit)
- chestplate
- ATK%
- boots
- SPD
- ring
- ATK
- amulet
- C.DMG%
- banner
- ATK% or ACC
C.RATE›C.DMG›ATK›SPD›ACC
Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.
- 100% C.RATE, then as much C.DMG as possible
- SPD 170+ for dungeons, 200+ for arena
- ACC only if a skill needs to land a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 8 books to max them all
A1Hematic Blades
Attacks 1 enemy 3 times. Each hit has a 33% chance of granting an Extra Turn. Cannot gain more than one Extra Turn. Cannot gain an Extra Turn if the target is a Boss.
Multiplier0.7*ATK
- Lv 2 · Damage +15%
- Lv 3 · Damage +15%
A2Sanguine Fissure
Attacks 1 enemy. Will ignore 33% of the target’s DEF. Will ignore 99% of the target’s DEF, [Stone Skin] and [Block Damage] buffs instead if this skill is used on a Turn number that is divisible by 3. If the target is killed, increases the cooldowns of all enemy skills by 3 turns. This effect cannot be resisted if this skill is used on a Turn number that is divisible by 3.
Multiplier5*ATK5*ATK
- Lv 2 · Damage +15%
- Lv 3 · Damage +15%
- Lv 4 · Cooldown -1
A3Gorescream
Attacks 1 enemy. Before attacking, removes all buffs from all enemies. This effect cannot be resisted by enemies with a number of buffs that is divisible by 3. Will attack all remaining enemies with less than 66% HP. Grants an Extra Turn if this Champion is under a number of buffs that is divisible by 3.
Multiplier5*ATK5*ATK
- Lv 2 · Damage +15%
- Lv 3 · Damage +15%
- Lv 4 · Cooldown -1
PassiveSay Her Name [P]
Each subsequent hit from this Champion deals 33% more damage (stacks up to 99%). Resets after the 99% damage bonus is applied. Each subsequent hit this Champion receives deals 33% (11% from Bosses) less damage. Stacks up to 3 times. Resets after the damage reduction is applied for the third time. Whenever an enemy is revived, revives this Champion with 33% HP and 66% Turn Meter. After being revived, places a [True Fear] debuff on all enemies for 2 turns. This debuff cannot be resisted or blocked.

