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Sabrael the Distant

mythical · Support

Sabrael the Distant

SpiritHigh ElvesHigh Elves5 books to maxBest in fire knight (A)

Aura|Increases Ally SPD in Campaign battles by 33%

HP
23,790
ATK
1,046
DEF
1,222
SPD
113
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
D
Dragon
D
Ice Golem
A
Fire Knight
B
Spider
C
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss9/100
  • Mythical+6
  • Passive+3
Hydra24/100
  • Steal Buffs+10
  • Extra Turn+8
  • Mythical+6
Dragon21/100
  • AoE+10
  • Mythical+6
  • Decrease Turn Meter+5
Ice Golem14/100
  • AoE+8
  • Mythical+6
Fire Knight69/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Extra Turn+8
  • Mythical+6
Spider42/100
  • AoE+25
  • Decrease Turn Meter+6
  • Mythical+6
  • Sleep+5
Arena31/100
  • AoE+15
  • Decrease Turn Meter+10
  • Mythical+6
Doom Tower16/100
  • AoE+10
  • Mythical+6
Faction Wars24/100
  • AoE+12
  • Decrease Turn Meter+6
  • Mythical+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease Turn Meter, Sleep.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

5 abilities · 5 books to max them all

A1Hypnotic Bladework

1 books

[Active Effect] Attacks 1 enemy. Places a [Sleep] debuff on the target for 1 turn. [Passive Effect] Instantly activates this skill against the enemy with the highest Turn Meter whenever an enemy's Turn Meter is increased by a skill. Occurs once per turn.

Multiplier4*ATK

  1. Lv 2 · Ignore RES +0

A2Perfection In Motion

Cooldown 42 books

Attacks all enemies 2 times. Each hit steals all buffs from all enemies. Then applies a [Buff Spread] effect, taking all buffs from this Champion and placing them on all allies.

Multiplier2.2*ATK

  1. Lv 2 · Ignore RES +0
  2. Lv 3 · Cooldown -1

A3Sneer of Disdain

Cooldown 52 books

Attacks all enemies 2 times. Each hit increases the cooldown of 1 of each enemy’s skills to the maximum. Also decreases the Turn Meters of all enemies by 30%. Then grants an Extra Turn.

Multiplier2.2*ATK

  1. Lv 2 · Ignore RES +0
  2. Lv 3 · Cooldown -1

A4Metamorph

Cooldown 4

Transforms this Champion into their Alternate Form. Then grants an Extra Turn.

PassiveIs That... It? [P]

This Champion receives no damage when attacked by enemies, including Bosses and their minions, out of their active turn. All allies except this Champion deal 3% more damage for each enemy skill that has had its cooldown increased by this Champion (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.