
legendary · Attack
Ruel the Huntmaster
Spirit
Dark Elves11 books to maxBest in fire knight (A)Aura|Increases Ally C.RATE in all battles by 20%
- HP
- 13,545
- ATK
- 1,696
- DEF
- 980
- SPD
- 97
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease DEF+20
- Legendary+6
- CRATE aura+4
- Passive+3
- Decrease DEF+15
- Increase Turn Meter+10
- Legendary+6
- CRATE aura+4
- Decrease DEF+25
- AoE+10
- Increase Turn Meter+8
- Legendary+6
- CRATE aura+4
- Decrease DEF+20
- AoE+8
- Legendary+6
- CRATE aura+4
- Multi-hit+30
- Decrease DEF+12
- Increase Turn Meter+8
- Legendary+6
- CRATE aura+4
- AoE+25
- Increase Turn Meter+8
- Legendary+6
- Decrease DEF+5
- CRATE aura+4
- AoE+15
- Increase Turn Meter+15
- Decrease DEF+10
- Legendary+6
- CRATE aura+4
- Decrease DEF+12
- AoE+10
- Legendary+6
- CRATE aura+4
- Decrease DEF+15
- AoE+12
- Legendary+6
- CRATE aura+4
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
- Lethal + SpeedWhen crit rate is hard to reach.
- Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
- gauntlets
- C.DMG% (or C.RATE% until 100% crit)
- chestplate
- ATK%
- boots
- SPD
- ring
- ATK
- amulet
- C.DMG%
- banner
- ATK% or ACC
C.RATE›C.DMG›ATK›SPD›ACC
Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.
- 100% C.RATE, then as much C.DMG as possible
- SPD 170+ for dungeons, 200+ for arena
- ACC only if a skill needs to land a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 11 books to max them all
A1Vile Arrows
Attacks 1 enemy. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Transfers a random debuff from this Champion to the target if the target is under a [Hex] debuff.
Multiplier3.2*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Unleash the Hunt
Attacks all enemies. Places an extra hit on enemies under [Hex] debuffs. Will ignore 25% of each target's DEF if there are 4 or more enemies under [Hex] debuffs.
Multiplier3*ATK3*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +10%
- Lv 5 · Damage +10%
- Lv 6 · Cooldown -1
A3Stalk Prey
Places a 50% [Increase ACC] buff on all allies for 2 turns, then places a [Hex] debuff on all enemies for 2 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns and fills this Champion's Turn Meter by 50%.
- Lv 2 · Cooldown -1
- Lv 3 · Cooldown -1
PassiveMarked Quarry
Decreases the SPD of enemies under [Hex] debuffs by 5% and decreases the RES of those enemies by 10%. Also increases the damage enemies under [Hex] debuffs receive by 10% and decreases the value of heals they receive by 30%. These effects do not stack if there are multiple Ruels on the same team.




