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Roric Wyrmbane

legendary · Attack

Roric Wyrmbane

SpiritBarbariansBarbarians12 books to maxBest in fire knight (S)

Aura|Increases Ally SPD in all battles by 19%

HP
14,535
ATK
1,641
DEF
969
SPD
101
C.RATE
15%
C.DMG
63%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
C
Dragon
D
Ice Golem
S
Fire Knight
C
Spider
B
Arena
D
Doom Tower
C
Faction Wars
Why these grades
Clan Boss17/100
  • SPD aura+8
  • Legendary+6
  • Passive+3
Hydra24/100
  • Increase Turn Meter+10
  • SPD aura+8
  • Legendary+6
Dragon27/100
  • Increase Turn Meter+8
  • SPD aura+8
  • Legendary+6
  • Decrease Turn Meter+5
Ice Golem14/100
  • SPD aura+8
  • Legendary+6
Fire Knight77/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Increase Turn Meter+8
  • SPD aura+8
  • Legendary+6
Spider34/100
  • Increase Turn Meter+8
  • SPD aura+8
  • Decrease Turn Meter+6
  • Stun+6
  • Legendary+6
Arena45/100
  • Increase Turn Meter+15
  • Decrease Turn Meter+10
  • SPD aura+8
  • Stun+6
  • Legendary+6
Doom Tower14/100
  • SPD aura+8
  • Legendary+6
Faction Wars26/100
  • SPD aura+8
  • Decrease Turn Meter+6
  • Stun+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease Turn Meter, Stun.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 12 books to max them all

A1Wyrmslayer Hammer

4 books

Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Stun] debuff for 1 turn. Each hit will fill this Champion’s Turn Meter by 15% if the target is not under a [Stun] debuff after the hit.

Multiplier1.75*ATK

  1. Lv 2 · Buff/Debuff Chance +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +5%
  4. Lv 5 · Damage +10%

A2Dragon Rage

Cooldown 34 books

Attacks 1 enemy. Has an 80% chance of decreasing the target's Turn Meter by 75%. If this skill fully depletes the target's Turn Meter, also has an 80% chance of placing a [Stun] debuff on all other enemies for 1 turn.

Multiplier3.5*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%

A3Scale Breaker

Cooldown 44 books

Attacks 1 enemy. Will ignore 50% of the target’s DEF. [Passive Effect] Will always use this Skill instead of the default Skill when counterattacking. This Skill will not be blocked by [Block Active Skills] debuffs.

Multiplier4.7*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1

PassiveTitan's End [P]

Immune to [Stun] debuffs. Deals 15% more damage to Bosses and receives 15% less damage from them.