
legendary · Attack
Roric Wyrmbane
Spirit
Barbarians12 books to maxBest in fire knight (S)Aura|Increases Ally SPD in all battles by 19%
- HP
- 14,535
- ATK
- 1,641
- DEF
- 969
- SPD
- 101
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- SPD aura+8
- Legendary+6
- Passive+3
- Increase Turn Meter+10
- SPD aura+8
- Legendary+6
- Increase Turn Meter+8
- SPD aura+8
- Legendary+6
- Decrease Turn Meter+5
- SPD aura+8
- Legendary+6
- Multi-hit+30
- Decrease Turn Meter+25
- Increase Turn Meter+8
- SPD aura+8
- Legendary+6
- Increase Turn Meter+8
- SPD aura+8
- Decrease Turn Meter+6
- Stun+6
- Legendary+6
- Increase Turn Meter+15
- Decrease Turn Meter+10
- SPD aura+8
- Stun+6
- Legendary+6
- SPD aura+8
- Legendary+6
- SPD aura+8
- Decrease Turn Meter+6
- Stun+6
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 12 books to max them all
A1Wyrmslayer Hammer
Attacks 1 enemy 2 times. Each hit has a 40% chance of placing a [Stun] debuff for 1 turn. Each hit will fill this Champion’s Turn Meter by 15% if the target is not under a [Stun] debuff after the hit.
Multiplier1.75*ATK
- Lv 2 · Buff/Debuff Chance +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Damage +10%
A2Dragon Rage
Attacks 1 enemy. Has an 80% chance of decreasing the target's Turn Meter by 75%. If this skill fully depletes the target's Turn Meter, also has an 80% chance of placing a [Stun] debuff on all other enemies for 1 turn.
Multiplier3.5*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
A3Scale Breaker
Attacks 1 enemy. Will ignore 50% of the target’s DEF. [Passive Effect] Will always use this Skill instead of the default Skill when counterattacking. This Skill will not be blocked by [Block Active Skills] debuffs.
Multiplier4.7*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +10%
- Lv 5 · Cooldown -1
PassiveTitan's End [P]
Immune to [Stun] debuffs. Deals 15% more damage to Bosses and receives 15% less damage from them.


