
legendary · Support
Riho Bonespear
Void
Shadowkin14 books to maxBest in clan boss (S), hydra (A), dragon (S), ice golem (S), spider (A), doom tower (A), faction wars (S)- HP
- 18,660
- ATK
- 1,189
- DEF
- 1,145
- SPD
- 105
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease ATK+20
- Decrease DEF+20
- HP Burn+15
- Weaken+15
- Heal+8
- Decrease DEF+15
- Weaken+12
- Decrease ATK+10
- Heal+8
- HP Burn+8
- Decrease DEF+25
- Weaken+15
- AoE+10
- Decrease ATK+10
- Heal+10
- Decrease ATK+20
- Decrease DEF+20
- Weaken+15
- Block Debuffs+12
- Heal+12
- Decrease DEF+12
- Legendary+6
- AoE+25
- HP Burn+20
- Stun+6
- Legendary+6
- Decrease DEF+5
- AoE+15
- Decrease DEF+10
- Stun+6
- Legendary+6
- Decrease DEF+12
- AoE+10
- Block Debuffs+10
- Heal+10
- Remove Debuffs+10
- Decrease DEF+15
- AoE+12
- Heal+12
- Decrease ATK+10
- Remove Debuffs+8
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Lifesteal + SpeedThe classic Clan Boss sustain build.
- Speed + Perception + ImmortalWhen the team has a healer.
- Toxic + SpeedIf the champion's poisons are its whole job.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Offense + Support (Warmaster) or Defense + Support. Key nodes: Warmaster, Lore of Steel, Master Hexer, Deterrence, Blastproof.
- Speed tuned to the team's pattern before anything else
- ACC 200+ Nightmare, 230+ Ultra-Nightmare
- HP 30,000+ and DEF 2,500+ to survive the stun turn
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 14 books to max them all
A1Absorbtion
Attacks 1 enemy. Places a 15% [Continuous Heal] buff on the ally with the lowest HP for 1 turn. Also places a 7.5% [Continuous Heal] buff on all allies with 30% HP or less for 1 turn.
Multiplier4.3*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
A2Pressure Points
Places a [Stun] debuff on a target enemy for 1 turn, as well as a [HP Burn] debuff, a 60% [Decrease DEF] debuff, a 25% [Weaken] debuff, a 50% [Decrease ATK] debuff, and a 30% [Decrease C.RATE] debuff for 2 turns, then attacks the target.
Multiplier5.8*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +10%
- Lv 6 · Cooldown -1
A3Perfect Body
Removes all debuffs from all allies, then places a [Block Debuffs] buff on them for 2 turns. Also heals all allies by 35% of their MAX HP, and by a further 5% for each debuff removed from them.
- Lv 2 · Heal +10%
- Lv 3 · Heal +10%
- Lv 4 · Cooldown -1
- Lv 5 · Cooldown -1
- Lv 6 · Cooldown -1
PassiveReflect [P]
When receiving any debuffs, returns them from this Champion back to the attacker. [Will not return debuffs that cannot be removed.]







