
rare · Defense
Retainer
Void
Dark Elves13 books to maxAura|Increases Ally DEF in Campaign battles by 19%
- HP
- 16,185
- ATK
- 672
- DEF
- 1,277
- SPD
- 93
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease DEF+20
- Counterattack+15
- Heal+8
- Decrease DEF+15
- Heal+8
- Decrease DEF+25
- Heal+10
- Decrease Turn Meter+5
- Decrease DEF+20
- Heal+12
- Decrease Turn Meter+25
- Decrease DEF+12
- Counterattack+6
- Decrease Turn Meter+6
- Decrease DEF+5
- Sleep+5
- Decrease DEF+10
- Decrease Turn Meter+10
- Decrease DEF+12
- Heal+10
- Decrease DEF+15
- Heal+12
- Decrease Turn Meter+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 13 books to max them all
A1Sundering Chop
Attacks 1 enemy. Has a 40% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Multiplier3.2*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Resolute Stance
Heals this Champion by 40% of their MAX HP and places a [Counterattack] buff on this Champion for 2 turns.
- Lv 2 · Heal +5%
- Lv 3 · Heal +5%
- Lv 4 · Heal +5%
- Lv 5 · Cooldown -1
A3Hypnotize
Attacks 1 enemy. Decreases the target's Turn Meter by 50%. If the target's Turn Meter is fully depleted, places a [Sleep] debuff on them for 1 turn.
Multiplier4.7*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +10%
- Lv 5 · Damage +10%
- Lv 6 · Cooldown -1



