
epic · Defense
Reinbeast
Force
Skinwalkers10 books to max- HP
- 18,660
- ATK
- 826
- DEF
- 1,233
- SPD
- 94
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 45
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Continuous Heal+6
- Shield+6
- Revive+5
- Passive+3
- Epic+3
- Revive+12
- Epic+3
- Epic+3
- Revive+6
- Epic+3
- Multi-hit+30
- Epic+3
- Epic+3
- Revive+8
- Shield+6
- Epic+3
- Revive+8
- Epic+3
- Revive+12
- Epic+3
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 10 books to max them all
A1Caning
Attacks 1 enemy. Places a 15% [Continuous Heal] buff on the ally with the lowest HP for 1 turn.
Multiplier3.7*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
A2Open Slay
Attacks 1 enemy 2 times. Revives a random ally with full HP if this attack kills the enemy.
Multiplier3.1*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
PassiveIt Glows
When an ally is attacked, places a [Shield] buff equal to 35% of this Champion's MAX HP on that ally for 2 turns. Occurs once per turn. Will not place a [Shield] buff on this Champion.
- Lv 2 · Shield +10%
- Lv 3 · Shield +10%
- Lv 4 · Shield +10%

