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Raphael

legendary · Attack

Raphael

ForceBarbariansBarbarians10 books to maxBest in fire knight (A)

Aura|Increases Ally ATK in all battles by 30%

HP
16,515
ATK
1,498
DEF
980
SPD
100
C.RATE
15%
C.DMG
63%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
C
Dragon
D
Ice Golem
A
Fire Knight
B
Spider
B
Arena
C
Doom Tower
D
Faction Wars
Why these grades
Clan Boss38/100
  • Unkillable+25
  • Legendary+6
  • ATK aura+4
  • Passive+3
Hydra28/100
  • Increase Turn Meter+10
  • Extra Turn+8
  • Legendary+6
  • ATK aura+4
Dragon28/100
  • AoE+10
  • Increase Turn Meter+8
  • Legendary+6
  • ATK aura+4
Ice Golem18/100
  • AoE+8
  • Legendary+6
  • ATK aura+4
Fire Knight56/100
  • Multi-hit+30
  • Extra Turn+8
  • Increase Turn Meter+8
  • Legendary+6
  • ATK aura+4
Spider43/100
  • AoE+25
  • Increase Turn Meter+8
  • Legendary+6
  • ATK aura+4
Arena54/100
  • AoE+15
  • Increase Turn Meter+15
  • Block Revive+8
  • Unkillable+6
  • Legendary+6
Doom Tower26/100
  • AoE+10
  • Block Revive+6
  • Legendary+6
  • ATK aura+4
Faction Wars22/100
  • AoE+12
  • Legendary+6
  • ATK aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 10 books to max them all

A1Sewer Skewer

4 books

Attacks 1 enemy 2 times. Places a [Block Revive] debuff if the target is killed. Each critical hit fills this Champion’s Turn Meter by 10%.

Multiplier2.2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%

A2Saismic Slam

Cooldown 43 books

Attacks all enemies. Will ignore [Shield] and [Block Damage] buffs if attacking under a [Berserk] debuff placed by this Champion. If this Champion is not under a [Berserk] debuff placed by themselves, the damage inflicted against enemies under [Shield] buffs is increased by 50%. Each critical hit fills this Champion’s Turn Meter by 10%.

Multiplier4.3*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

A3Not Today, Knucklehead!

Cooldown 43 books

Attacks 1 enemy 3 times. Each hit will ignore 20% of the target’s DEF. Places a [Perfect Veil] buff and an [Unkillable] buff on this Champion for 2 turns if the target is killed. If the target survives, places a [Berserk] debuff on this Champion for 2 turns instead. This debuff cannot be resisted or blocked.

Multiplier2*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

PassiveNYC Beatdown [P]

Whenever this Champion attacks, any ally Leonardos, Donatellos, Michelangelos, and Raphaels will join in that attack. Places a [Berserk] debuff on this Champion for 1 turn when any Champion dies. Has a 20% chance of granting an Extra Turn when attacking under a [Berserk] debuff placed by this Champion.