Sign in
Rakka Viletide

legendary · Support

Rakka Viletide

VoidOrcsOrcs10 books to maxBest in arena (A), faction wars (A)
HP
19,650
ATK
1,134
DEF
1,134
SPD
109
C.RATE
15%
C.DMG
50%
RES
40
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
B
Hydra
B
Dragon
B
Ice Golem
D
Fire Knight
C
Spider
A
Arena
B
Doom Tower
A
Faction Wars
Why these grades
Clan Boss34/100
  • Heal+8
  • Continuous Heal+6
  • Shield+6
  • Legendary+6
  • Revive+5
Hydra42/100
  • Revive+12
  • Increase Turn Meter+10
  • Heal+8
  • Block Debuffs+6
  • Legendary+6
Dragon44/100
  • AoE+10
  • Heal+10
  • Remove Debuffs+10
  • Increase Turn Meter+8
  • Legendary+6
Ice Golem52/100
  • Block Debuffs+12
  • Heal+12
  • AoE+8
  • Remove Debuffs+8
  • Revive+6
Fire Knight14/100
  • Increase Turn Meter+8
  • Legendary+6
Spider39/100
  • AoE+25
  • Increase Turn Meter+8
  • Legendary+6
Arena58/100
  • AoE+15
  • Increase Turn Meter+15
  • Increase ATK+8
  • Revive+8
  • Shield+6
Doom Tower54/100
  • AoE+10
  • Block Debuffs+10
  • Heal+10
  • Remove Debuffs+10
  • Revive+8
Faction Wars56/100
  • AoE+12
  • Heal+12
  • Revive+12
  • Remove Debuffs+8
  • Block Debuffs+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Healer / reviver
Sustain: Heal, Revive, Continuous Heal, Remove Debuffs, Block Debuffs.
Sets
  • Speed + ImmortalHeal often and stay alive.
  • Regeneration + SpeedCheap and effective.
  • Speed + Perception + LifeWhen the kit also needs ACC.
Main stats
gauntlets
HP%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
RES or ACC
Stat priority

SPD›HP›DEF›RES›ACC

Masteries

Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.

Targets
  • HP 50,000+ at 6 stars
  • SPD 190+ so heals come before the damage
  • RES for Doom Tower and Faction Wars

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 10 books to max them all

A1Ichor of Life

4 books

Attacks 1 enemy. Heals the ally with the lowest HP by 10% of this Champion’s MAX HP.

Multiplier3.8*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Heal +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Heal +10%

A2Oozing Blessing

Cooldown 43 books

Removes all debuffs from all allies, then places a 50% [Increase ATK] buff and a [Shield] buff equal to 25% of this Champion’s MAX HP on all allies for 2 turns.

  1. Lv 2 · Shield +10%
  2. Lv 3 · Shield +10%
  3. Lv 4 · Cooldown -1

A3Plasm Rebirth

Cooldown 62 books

Revives all dead allies with 50% HP and 50% Turn Meter, then places a [Block Debuffs] buff on all allies for 2 turns. Will place the [Block Debuffs] buff even if there are no dead allies.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveCreep [P]

Cooldown 31 books

[Active Effect] At the start of each turn, fills the Turn Meters of all allies by 10%. [Passive Effect] At the start of each turn, places a 15% [Continuous Heal] buff on the ally with the lowest HP for 2 turns. Will not place the [Continuous Heal] buff on this Champion.

  1. Lv 2 · Cooldown -1