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Ragash

legendary · Defense

Ragash

SpiritSkinwalkersSkinwalkers10 books to maxBest in fire knight (A), arena (A)

Aura|Increases Ally DEF in all battles by 30%

HP
18,000
ATK
936
DEF
1,443
SPD
102
C.RATE
15%
C.DMG
50%
RES
50
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
C
Hydra
B
Dragon
B
Ice Golem
A
Fire Knight
B
Spider
A
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss41/100
  • Decrease DEF+20
  • Increase DEF+8
  • Legendary+6
  • DEF aura+4
  • Passive+3
Hydra33/100
  • Decrease DEF+15
  • Increase DEF+8
  • Legendary+6
  • DEF aura+4
Dragon53/100
  • Decrease DEF+25
  • AoE+10
  • Increase SPD+8
  • Legendary+6
  • DEF aura+4
Ice Golem46/100
  • Decrease DEF+20
  • AoE+8
  • Increase DEF+8
  • Legendary+6
  • DEF aura+4
Fire Knight58/100
  • Multi-hit+30
  • Decrease DEF+12
  • Increase SPD+6
  • Legendary+6
  • DEF aura+4
Spider46/100
  • AoE+25
  • Stun+6
  • Legendary+6
  • Decrease DEF+5
  • DEF aura+4
Arena56/100
  • AoE+15
  • Increase SPD+15
  • Decrease DEF+10
  • Stun+6
  • Legendary+6
Doom Tower38/100
  • Decrease DEF+12
  • AoE+10
  • Increase DEF+6
  • Legendary+6
  • DEF aura+4
Faction Wars51/100
  • Decrease DEF+15
  • AoE+12
  • Increase DEF+8
  • Stun+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 10 books to max them all

A1Tiger's Greatclaws

4 books

Attacks 1 enemy 2 times. Places a 60% [Increase DEF] buff on this Champion for 2 turns.

Multiplier1.8*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%

A2Fur Typhoon

Cooldown 44 books

Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff on each enemy for 2 turns before attacking. Also has a 75% chance of placing a [Stun] debuff for 1 turn after attacking.

Multiplier4.3*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Buff/Debuff Chance +15%
  4. Lv 5 · Cooldown -1

A3Felid Fleetness

Cooldown 62 books

Places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns. Also places a [Perfect Veil] buff on this Champion for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveArt of Stealth [P]

At the start of each turn, places a [Perfect Veil] buff for 1 turn on the ally with the highest ATK. Inflicts 20% more damage against targets whose DEF is lower than this Champion’s DEF.